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d_kankyo_wether / d_eye_hl (#178)
* d_eye_hl / d_kankyo_wether wip * more d_kankyo_wether + format * remove asm * some d_kankyo wip * fix dccs vtable * some m_Do_graphic / d_meter2_draw work
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@@ -30,6 +30,7 @@ public:
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J3DMaterial* getMaterialNodePointer(u16 idx) const { return mMaterialNodePointer[idx]; }
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J3DTexture* getTexture() const { return mTexture; }
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JUTNameTab* getTextureName() const { return mTextureName; }
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u16 getMaterialNum() const { return mMaterialNum; }
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@@ -67,6 +67,7 @@ public:
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J3DShapePacket* getShapePacket(u16 idx) const { return &mShapePacket[idx]; }
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Mtx33* getBumpMtxPtr(int idx) const { return mMtxBuffer->getBumpMtxPtr(idx); }
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Mtx33* getNrmMtxPtr() const { return mMtxBuffer->getNrmMtxPtr(); }
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void setBaseScale(const Vec& scale) { mBaseScale = scale; }
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// is there a better way to handle inlines with same name as non-inlines?
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MtxP i_getAnmMtx(int p1) { return mMtxBuffer->getAnmMtx(p1); }
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@@ -34,6 +34,7 @@ public:
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J3DJoint* getJointNodePointer(u16 idx) const { return mJointTree.getJointNodePointer(idx); }
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J3DJointTree& getJointTree() { return mJointTree; }
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J3DTexture* getTexture() const { return mMaterialTable.getTexture(); }
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JUTNameTab* getTextureName() const { return mMaterialTable.getTextureName(); }
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u16 getWEvlpMtxNum() const { return mJointTree.getWEvlpMtxNum(); }
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void* getVtxPosArray() const { return mVertexData.getVtxPosArray(); }
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void* getVtxNrmArray() const { return mVertexData.getVtxNrmArray(); }
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