d_kankyo_wether / d_eye_hl (#178)

* d_eye_hl / d_kankyo_wether wip

* more d_kankyo_wether + format

* remove asm

* some d_kankyo wip

* fix dccs vtable

* some m_Do_graphic / d_meter2_draw work
This commit is contained in:
TakaRikka
2022-01-25 12:24:14 -08:00
committed by GitHub
parent 6f4d068f1d
commit 612f26c132
241 changed files with 3715 additions and 9755 deletions
+56 -54
View File
@@ -17,14 +17,13 @@ struct dRes_control_c {
/* 8003C2EC */ void getRes(char const*, s32, dRes_info_c*, int);
};
struct dMpath_n {
struct dTexObjAggregate_c {
/* 8003C85C */ void create();
/* 8003C8F4 */ void remove();
/* 8003D740 */ ~dTexObjAggregate_c() {remove();};
/* 8003D740 */ ~dTexObjAggregate_c() { remove(); };
inline dTexObjAggregate_c() {
for(int i = 0;i<7;i++) {
for (int i = 0; i < 7; i++) {
mTexObjs[i] = NULL;
}
}
@@ -34,7 +33,7 @@ struct dMpath_n {
static dTexObjAggregate_c m_texObjAgg;
};
STATIC_ASSERT(sizeof(dMpath_n::dTexObjAggregate_c)==28);
STATIC_ASSERT(sizeof(dMpath_n::dTexObjAggregate_c) == 28);
//
// Forward References:
@@ -245,42 +244,43 @@ asm void dRenderingFDAmap_c::setTevSettingIntensityTextureToCI() const {
*/
void dRenderingFDAmap_c::drawBack() const {
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS,GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0,GX_VA_POS,GX_CLR_RGBA,GX_F32,0);
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
GXColor* colorPtr = getBackColor();
GXSetTevColor(GX_TEVREG0,*colorPtr);
GXBegin(GX_QUADS,GX_VTXFMT0,4);
GXPosition3f32(-field_0x8,-field_0xc,0);
GXPosition3f32(field_0x8,-field_0xc,0);
GXPosition3f32(field_0x8,field_0xc,0);
GXPosition3f32(-field_0x8,field_0xc,0);
GXSetTevColor(GX_TEVREG0, *colorPtr);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition3f32(-field_0x8, -field_0xc, 0);
GXPosition3f32(field_0x8, -field_0xc, 0);
GXPosition3f32(field_0x8, field_0xc, 0);
GXPosition3f32(-field_0x8, field_0xc, 0);
GXEnd();
}
/* 8003D188-8003D320 037AC8 0198+00 1/0 8/0 0/0 .text preRenderingMap__18dRenderingFDAmap_cFv */
void dRenderingFDAmap_c::preRenderingMap() {
GXSetViewport(0.0f,0.0f,field_0x1c,field_0x1e,0.0f,1.0f);
GXSetScissor(0,0,field_0x1c,field_0x1e);
GXSetViewport(0.0f, 0.0f, field_0x1c, field_0x1e, 0.0f, 1.0f);
GXSetScissor(0, 0, field_0x1c, field_0x1e);
GXSetNumChans(1);
GXSetNumTevStages(1);
GXSetChanCtrl(GX_COLOR0A0,GX_FALSE,GX_SRC_REG,GX_SRC_REG,GX_LIGHT_NULL,GX_DF_NONE,GX_AF_NONE);
GXSetAlphaCompare(GX_ALWAYS,0,GX_AOP_OR,GX_ALWAYS,0);
GXSetChanCtrl(GX_COLOR0A0, GX_FALSE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE,
GX_AF_NONE);
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
GXSetZCompLoc(GX_TRUE);
GXSetZMode(GX_FALSE,GX_ALWAYS,GX_FALSE);
GXSetBlendMode(GX_BM_NONE,GX_BL_SRC_ALPHA,GX_BL_INV_SRC_ALPHA,GX_LO_CLEAR);
GXSetZMode(GX_FALSE, GX_ALWAYS, GX_FALSE);
GXSetBlendMode(GX_BM_NONE, GX_BL_SRC_ALPHA, GX_BL_INV_SRC_ALPHA, GX_LO_CLEAR);
GXColor color = g_clearColor;
GXSetFog(GX_FOG_NONE,0.0f,0.0f,0.0f,0.0f,color);
GXSetFog(GX_FOG_NONE, 0.0f, 0.0f, 0.0f, 0.0f, color);
GXSetCullMode(GX_CULL_NONE);
GXSetDither(GX_FALSE);
GXSetNumIndStages(0);
GXSetClipMode(GX_FALSE);
setTevSettingNonTextureDirectColor();
float right = field_0x8*0.5f;
float top = field_0xc*0.5f;
float right = field_0x8 * 0.5f;
float top = field_0xc * 0.5f;
Mtx44 matrix;
C_MTXOrtho(matrix,top,-top,-right,right,0.0f,10000.0f);
GXSetProjection(matrix,GX_ORTHOGRAPHIC);
GXLoadPosMtxImm(g_mDoMtx_identity,GX_PNMTX0);
C_MTXOrtho(matrix, top, -top, -right, right, 0.0f, 10000.0f);
GXSetProjection(matrix, GX_ORTHOGRAPHIC);
GXLoadPosMtxImm(g_mDoMtx_identity, GX_PNMTX0);
GXSetCurrentMtx(0);
drawBack();
}
@@ -308,53 +308,55 @@ dMpath_n::dTexObjAggregate_c dMpath_n::m_texObjAgg;
* renderingDecoration__18dRenderingFDAmap_cFPCQ211dDrawPath_c10line_class */
void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* line) {
s32 width = getDecorationLineWidth(line->unk1);
if (width<=0) {
if (width <= 0) {
return;
}
setTevSettingIntensityTextureToCI();
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS,GX_INDEX16);
GXSetVtxDesc(GX_VA_TEX0,GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0,GX_VA_POS,GX_POS_XY,GX_F32,0);
GXSetVtxAttrFmt(GX_VTXFMT0,GX_VA_TEX0,GX_POS_XYZ,GX_F32,0);
GXSetVtxDesc(GX_VA_POS, GX_INDEX16);
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_POS_XYZ, GX_F32, 0);
GXSetNumTevStages(1);
GXLoadTexObj(dMpath_n::m_texObjAgg.mTexObjs[6],GX_TEXMAP0);
GXLoadTexObj(dMpath_n::m_texObjAgg.mTexObjs[6], GX_TEXMAP0);
u16* unk = line->unk4;
s32 unk2 = line->unk2;
GXSetLineWidth(width,GX_TO_ONE);
GXSetPointSize(width,GX_TO_ONE);
GXColor* lineColorPtr = getDecoLineColor(line->unk0&0x3f,line->unk1);
GXColor lineColor = *lineColorPtr;
GXSetTevColor(GX_TEVREG0,lineColor);
lineColor.r = lineColor.r-4;
GXSetTevColor(GX_TEVREG1,lineColor);
for (int i = 0; i<unk2; unk++,i++) {
GXSetLineWidth(width, GX_TO_ONE);
GXSetPointSize(width, GX_TO_ONE);
GXColor* lineColorPtr = getDecoLineColor(line->unk0 & 0x3f, line->unk1);
GXColor lineColor = *lineColorPtr;
GXSetTevColor(GX_TEVREG0, lineColor);
lineColor.r = lineColor.r - 4;
GXSetTevColor(GX_TEVREG1, lineColor);
for (int i = 0; i < unk2; unk++, i++) {
#ifndef HYRULE_FIELD_SPEEDHACK
if(i<unk2-1) {
GXSetTevColorIn(GX_TEVSTAGE0,GX_CC_ZERO,GX_CC_ZERO,GX_CC_ZERO,GX_CC_C0);
GXSetTevColorOp(GX_TEVSTAGE0,GX_TEV_ADD,GX_TB_ZERO,GX_CS_SCALE_1,GX_TRUE,GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0,GX_CA_ZERO,GX_CA_ZERO,GX_CA_ZERO,GX_CA_KONST);
GXSetTevAlphaOp(GX_TEVSTAGE0,GX_TEV_ADD,GX_TB_ZERO,GX_CS_SCALE_1,GX_TRUE,GX_TEVPREV);
GXBegin(GX_LINESTRIP,GX_VTXFMT0,2);
if (i < unk2 - 1) {
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_C0);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
GX_TEVPREV);
GXBegin(GX_LINESTRIP, GX_VTXFMT0, 2);
GXPosition1x16(unk[0]);
GXTexCoord2f32(0,0);
GXTexCoord2f32(0, 0);
GXPosition1x16(unk[1]);
GXTexCoord2f32(0,0);
GXTexCoord2f32(0, 0);
}
GXSetTevColorIn(GX_TEVSTAGE0,GX_CC_ZERO,GX_CC_KONST,GX_CC_TEXC,GX_CC_C1);
GXSetTevColorOp(GX_TEVSTAGE0,GX_TEV_ADD,GX_TB_ZERO,GX_CS_SCALE_1,GX_TRUE,GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0,GX_CA_ZERO,GX_CA_ZERO,GX_CA_ZERO,GX_CA_TEXA);
GXSetTevAlphaOp(GX_TEVSTAGE0,GX_TEV_ADD,GX_TB_ZERO,GX_CS_SCALE_1,GX_TRUE,GX_TEVPREV);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_KONST, GX_CC_TEXC, GX_CC_C1);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
#endif
GXBegin(GX_POINTS,GX_VTXFMT0,1);
GXBegin(GX_POINTS, GX_VTXFMT0, 1);
GXPosition1x16(unk[0]);
GXTexCoord2f32(0,0);
GXTexCoord2f32(0, 0);
GXEnd();
}
setTevSettingNonTextureDirectColor();
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS,GX_INDEX16);
GXSetVtxAttrFmt(GX_VTXFMT0,GX_VA_POS,GX_CLR_RGB,GX_F32,0);
GXSetVtxDesc(GX_VA_POS, GX_INDEX16);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
}
/* 8003D68C-8003D6B8 037FCC 002C+00 1/0 6/0 0/0 .text getDecoLineColor__18dRenderingFDAmap_cFii */