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d_a_npc_zra mostly done, misc npc work (#2140)
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+2
-2
@@ -11,12 +11,12 @@ struct dPath {
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/* 0x0 */ u16 m_num;
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/* 0x2 */ u16 m_nextID;
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/* 0x4 */ u8 field_0x4;
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/* 0x5 */ u8 m_closed;
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/* 0x5 */ bool m_closed;
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/* 0x6 */ u8 field_0x6;
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/* 0x8 */ dStage_dPnt_c* m_points;
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};
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inline int dPath_ChkClose(dPath* i_path) { return (i_path->m_closed & 1); }
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inline BOOL dPath_ChkClose(dPath* i_path) { return i_path->m_closed & 1; }
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dPath* dPath_GetRoomPath(int path_index, int room_no);
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dPath* dPath_GetNextRoomPath(dPath const* i_path, int room_no);
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