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d_a_npc / d_a_tag_mhint / d_a_grass work (#1916)
* some npc work / cleanup * tag_mhint / grass work * fix path / remove asm
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@@ -1831,6 +1831,10 @@ inline u8 dComIfGp_att_getCatchChgItem() {
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return dComIfGp_getAttention().getCatchChgItem();
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}
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inline int dComIfGp_att_ZHintRequest(fopAc_ac_c *param_1, int param_2) {
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return dComIfGp_getAttention().ZHintRequest(param_1, param_2);
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}
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inline void dComIfGp_att_LookRequest(fopAc_ac_c* param_0, f32 i_horizontalDist, f32 i_upDist,
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f32 i_downDist, s16 i_angle, int param_5) {
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dComIfGp_getAttention().LookRequest(param_0, i_horizontalDist, i_upDist, i_downDist, i_angle,
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