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d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)
* d_a_kago cleanup * d_s_logo wii/shield work * d_s_logo / d_s_play debug work * fix missing profile class sizeof's * fix phase->id values * build fixes * fix dCamera_c and camera profile
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@@ -1287,7 +1287,7 @@ int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_arcNa
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static int (*l_method[3])(void*) = {(int (*)(void*))phase_1, (int (*)(void*))phase_2,
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(int (*)(void*))phase_3};
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if (i_phase->id == cPhs_NEXT_e) {
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if (i_phase->id == 2) {
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return cPhs_COMPLEATE_e;
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}
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@@ -1335,7 +1335,7 @@ int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_resNa
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static int (*l_method[3])(void*) = {(int (*)(void*))phase_01, (int (*)(void*))phase_02,
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(int (*)(void*))phase_03};
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if (i_phase->id == cPhs_NEXT_e) {
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if (i_phase->id == 2) {
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return cPhs_COMPLEATE_e;
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}
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@@ -1352,12 +1352,12 @@ int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_resNa
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*/
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int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* i_resName) {
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JUT_ASSERT(1889, i_phase->id != 1);
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if (i_phase->id != cPhs_NEXT_e) {
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if (i_phase->id != 2) {
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return 0;
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}
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int r30 = dComIfG_deleteObjectResMain(i_resName);
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i_phase->id = cPhs_INIT_e;
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i_phase->id = 0;
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return 1;
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}
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