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d_a_obj_carry mostly done (#2301)
* d_a_obj_carry mostly done * cleanup some acch inlines
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@@ -183,7 +183,7 @@ void daObjLv5Key_c::Fall(int param_0) {
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OS_REPORT("FALL SPD = %f\n", speed.y);
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if (mAcch.i_ChkGroundHit()) {
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if (mAcch.ChkGroundHit()) {
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fopAcM_GetSpeed(this);
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fopAcM_SetSpeedF(this, 4.0f);
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fopAcM_SetSpeed(this, 0.0f, 22.0f, 0.0f);
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@@ -204,7 +204,7 @@ void daObjLv5Key_c::Fall(int param_0) {
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mAcch.CrrPos(dComIfG_Bgsp());
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current.pos.y = prev_y;
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if (mAcch.i_ChkGroundHit()) {
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if (mAcch.ChkGroundHit()) {
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setAction(&Land, 1);
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}
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}
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