various Z2Audio / JAudio debug cleanup (#2876)

* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
This commit is contained in:
TakaRikka
2025-11-27 21:19:33 -08:00
committed by GitHub
parent 767caeecc3
commit 6f96e66518
113 changed files with 6425 additions and 5542 deletions
+20 -16
View File
@@ -40,24 +40,28 @@ struct Z2Param {
static f32 VOL_SE_ATMOSPHERE_PAUSING;
static f32 MIN_DISTANCE_VOLUME;
static f32 ENEMY_LASTHIT_MUTE_VOLUME;
// made up names based on HIO labels
static u8 SCENE_CHANGE_BGM_FADEOUT_TIME;
static u8 BGM_CROSS_FADEIN_TIME;
static u8 BGM_CROSS_FADEOUT_TIME;
static u8 BATTLE_BGM_WAIT_TIME;
static u8 FOUND_TRACK_FI_TIME;
static u8 FOUND_TRACK_FO_TIME;
static u8 CLOSE_BATTLE_TRACK_FI_TIME;
static u8 CLOSE_BATTLE_TRACK_FO_TIME;
static u8 ENDING_BLOW_VOL_DOWN_TIME;
static u8 ENDING_BLOW_VOL_LOWER_TIME;
static u8 ENDING_BLOW_VOL_LOWER_RECOVER_TIME;
static u8 ENDING_BLOW_MIN_FINISH_TIME;
static u8 DARK_SE_FILTER_ON;
static u8 DARK_SE_LOW_PASS_FILTER_SETTING;
static u8 SYSTEM_SE_USE_DARK_SE_SETTING;
};
extern u8 struct_80450860;
extern u8 struct_80450861;
extern u8 struct_80450862;
extern u8 struct_80450863;
extern u8 struct_80450864;
extern u8 struct_80450865;
extern u8 struct_80450866;
extern u8 struct_80450867;
extern u8 struct_80450868;
extern u8 struct_80450869;
extern u8 struct_8045086A;
extern u8 struct_8045086B;
extern u8 data_8045086C;
extern u8 struct_80451340;
extern u8 struct_80451341;
extern u8 struct_80451342;
#endif /* Z2PARAM_H */