various Z2Audio / JAudio debug cleanup (#2876)

* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
This commit is contained in:
TakaRikka
2025-11-27 21:19:33 -08:00
committed by GitHub
parent 767caeecc3
commit 6f96e66518
113 changed files with 6425 additions and 5542 deletions
+113 -106
View File
@@ -1,15 +1,94 @@
//
// Z2StatusMgr
//
#include "Z2AudioLib/Z2StatusMgr.h"
#include "Z2AudioLib/Z2Creature.h"
#include "Z2AudioLib/Z2Param.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
static const char* sSpotName[] = {
"F_SP00",
"F_SP103",
"R_SP01",
"F_SP104",
"R_SP107",
"F_SP108",
"R_SP108",
"F_SP117",
"F_SP109",
"R_SP109",
"R_SP209",
"F_SP110",
"R_SP110",
"F_SP111",
"F_SP128",
"R_SP128",
"F_SP115",
"F_SP112",
"F_SP126",
"F_SP127",
"R_SP127",
"F_SP113",
"F_SP116",
"R_SP116",
"R_SP160",
"R_SP161",
"F_SP114",
"F_SP118",
"F_SP124",
"F_SP125",
"F_SP121",
"F_SP122",
"F_SP123",
"F_SP200",
"F_SP102",
"",
"R_SP300",
"R_SP301",
"T_ENEMY",
"D_MN54",
"D_MN05",
"D_MN05B",
"D_MN05A",
"D_MN04",
"D_MN04B",
"D_MN04A",
"D_MN01",
"D_MN01B",
"D_MN01A",
"D_MN10",
"D_MN10B",
"D_MN10A",
"D_MN11",
"D_MN11B",
"D_MN11A",
"D_MN06",
"D_MN06B",
"D_MN06A",
"D_MN07",
"D_MN07B",
"D_MN07A",
"D_MN08",
"D_MN08B",
"D_MN08C",
"D_MN08A",
"D_MN08D",
"D_MN09",
"D_MN09A",
"D_MN09B",
"D_MN09C",
"D_SB00",
"D_SB01",
"D_SB02",
"D_SB03",
"D_SB04",
"D_SB05",
"D_SB06",
"D_SB07",
"D_SB08",
"D_SB09",
"D_SB10",
};
/* 802B5F1C-802B5F70 2B085C 0054+00 0/0 1/1 0/0 .text __ct__11Z2StatusMgrFv */
Z2StatusMgr::Z2StatusMgr() : JASGlobalInstance(this) {
Z2StatusMgr::Z2StatusMgr() : JASGlobalInstance(true) {
mHour = 0;
mMinute = 0;
mWeekday = 0;
@@ -45,13 +124,16 @@ void Z2StatusMgr::processHeartGaugeSound() {
if (Z2GetLink() == NULL) {
return;
}
u32 linkHp = Z2GetLink()->getLinkHp();
u8 linkHp = Z2GetLink()->getLinkHp();
if (linkHp == 0) {
return;
}
if (Z2GetSeqMgr()->isItemGetDemo()) {
return;
}
if (linkHp <= 2) {
Z2GetSeMgr()->seStartLevel(Z2SE_ALMOST_DIE_ALERM_3, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
} else if (linkHp <= 4) {
@@ -99,90 +181,6 @@ bool Z2StatusMgr::isMovieDemo() {
return mDemoStatus == 2 || mDemoStatus == 8 || mDemoStatus == 9;
}
static void dummyStrings() {
DEAD_STRING("F_SP00");
DEAD_STRING("F_SP103");
DEAD_STRING("R_SP01");
DEAD_STRING("F_SP104");
DEAD_STRING("R_SP107");
DEAD_STRING("F_SP108");
DEAD_STRING("R_SP108");
DEAD_STRING("F_SP117");
DEAD_STRING("F_SP109");
DEAD_STRING("R_SP109");
DEAD_STRING("R_SP209");
DEAD_STRING("F_SP110");
DEAD_STRING("R_SP110");
DEAD_STRING("F_SP111");
DEAD_STRING("F_SP128");
DEAD_STRING("R_SP128");
DEAD_STRING("F_SP115");
DEAD_STRING("F_SP112");
DEAD_STRING("F_SP126");
DEAD_STRING("F_SP127");
DEAD_STRING("R_SP127");
DEAD_STRING("F_SP113");
DEAD_STRING("F_SP116");
DEAD_STRING("R_SP116");
DEAD_STRING("R_SP160");
DEAD_STRING("R_SP161");
DEAD_STRING("F_SP114");
DEAD_STRING("F_SP118");
DEAD_STRING("F_SP124");
DEAD_STRING("F_SP125");
DEAD_STRING("F_SP121");
DEAD_STRING("F_SP122");
DEAD_STRING("F_SP123");
DEAD_STRING("F_SP200");
DEAD_STRING("F_SP102");
DEAD_STRING("");
DEAD_STRING("R_SP300");
DEAD_STRING("R_SP301");
DEAD_STRING("T_ENEMY");
DEAD_STRING("D_MN54");
DEAD_STRING("D_MN05");
DEAD_STRING("D_MN05B");
DEAD_STRING("D_MN05A");
DEAD_STRING("D_MN04");
DEAD_STRING("D_MN04B");
DEAD_STRING("D_MN04A");
DEAD_STRING("D_MN01");
DEAD_STRING("D_MN01B");
DEAD_STRING("D_MN01A");
DEAD_STRING("D_MN10");
DEAD_STRING("D_MN10B");
DEAD_STRING("D_MN10A");
DEAD_STRING("D_MN11");
DEAD_STRING("D_MN11B");
DEAD_STRING("D_MN11A");
DEAD_STRING("D_MN06");
DEAD_STRING("D_MN06B");
DEAD_STRING("D_MN06A");
DEAD_STRING("D_MN07");
DEAD_STRING("D_MN07B");
DEAD_STRING("D_MN07A");
DEAD_STRING("D_MN08");
DEAD_STRING("D_MN08B");
DEAD_STRING("D_MN08C");
DEAD_STRING("D_MN08A");
DEAD_STRING("D_MN08D");
DEAD_STRING("D_MN09");
DEAD_STRING("D_MN09A");
DEAD_STRING("D_MN09B");
DEAD_STRING("D_MN09C");
DEAD_STRING("D_SB00");
DEAD_STRING("D_SB01");
DEAD_STRING("D_SB02");
DEAD_STRING("D_SB03");
DEAD_STRING("D_SB04");
DEAD_STRING("D_SB05");
DEAD_STRING("D_SB06");
DEAD_STRING("D_SB07");
DEAD_STRING("D_SB08");
DEAD_STRING("D_SB09");
DEAD_STRING("D_SB10");
}
/* 802B61E8-802B671C 2B0B28 0534+00 1/0 7/7 11/11 .text setDemoName__11Z2StatusMgrFPc */
void Z2StatusMgr::setDemoName(char* demoName) {
if (mDemoStatus == 11) {
@@ -191,20 +189,26 @@ void Z2StatusMgr::setDemoName(char* demoName) {
Z2GetSceneMgr()->sceneBgmStart();
}
}
if (demoName == NULL) {
OS_REPORT("[Z2StatusMgr::setDemoName] → No demo\n");
if (mDemoStatus == 3) {
Z2GetSeqMgr()->setBattleBgmOff(false);
} else if (mDemoStatus == 4) {
Z2GetSeqMgr()->unMuteSceneBgm(struct_80450861);
Z2GetSeqMgr()->unMuteSceneBgm(Z2Param::BGM_CROSS_FADEIN_TIME);
} else if (mDemoStatus == 5) {
OS_REPORT("[Z2StatusMgr::setDemoName] HIDDEN_VIL DEMO_END\n");
Z2GetSeqMgr()->subBgmStop();
} else if (mDemoStatus == 9) {
Z2GetSeqMgr()->bgmStreamStop(0x3c);
Z2GetSeqMgr()->bgmStreamStop(60);
}
if (mDemoStatus != 8) {
mDemoStatus = 0;
}
} else {
OS_REPORT("[Z2StatusMgr::setDemoName] demoName : %s\n", demoName);
bool bVar1 = false;
if (mDemoStatus == 8) {
if (strcmp(demoName, "force_end") == 0) {
@@ -235,45 +239,47 @@ void Z2StatusMgr::setDemoName(char* demoName) {
mDemoStatus = 10;
} else {
switch (Z2GetSceneMgr()->getCurrentSceneNum()) {
case 0xe:
case Z2SCENE_HIDDEN_VILLAGE:
if (strcmp(demoName, "R00_start") == 0) {
mDemoStatus = 5;
Z2GetSeqMgr()->subBgmStart(Z2BGM_HIDDEN_VIL_D1);
OS_REPORT("[Z2StatusMgr::setDemoName] HIDDEN_VIL DEMO_START\n");
}
break;
case 5:
case Z2SCENE_FARON_WOODS:
if (strcmp(demoName, "B_W_START") == 0) {
Z2GetSeqMgr()->bgmStreamPrepare(0x200005f);
Z2GetSeqMgr()->bgmStreamPlay();
mDemoStatus = 9;
}
break;
case 4:
case Z2SCENE_TWILIGHT_HYRULE_CASTLE:
if (strcmp(demoName, "L0_rampart01") == 0) {
bVar1 = true;
}
break;
case 0x28:
case Z2SCENE_FOREST_TEMPLE:
if (strcmp(demoName, "R22-opening") == 0) {
bVar1 = true;
}
break;
case 0x2b:
case Z2SCENE_GORON_MINES:
if (strcmp(demoName, "R01-start") == 0) {
bVar1 = true;
}
break;
case 0x2e:
case Z2SCENE_LAKEBED_TEMPLE:
if (strcmp(demoName, "LV3R00OP") == 0) {
bVar1 = true;
}
break;
case 0x31:
case Z2SCENE_ARBITERS_GROUNDS:
if (strcmp(demoName, "R00_start") == 0) {
bVar1 = true;
}
break;
}
if (bVar1) {
Z2GetSeqMgr()->setBattleBgmOff(true);
mDemoStatus = 3;
@@ -300,14 +306,14 @@ bool Z2StatusMgr::checkDayTime() {
}
/* 802B6758-802B6760 -00001 0008+00 0/0 0/0 0/0 .text setEventBit__11Z2StatusMgrFPv */
void Z2StatusMgr::setEventBit(void* i_eventBit) {
mEventBit = i_eventBit;
void Z2StatusMgr::setEventBit(void* eventBit) {
mEventBit = eventBit;
}
/* 802B6760-802B6784 2B10A0 0024+00 0/0 1/1 0/0 .text setCameraPolygonPos__11Z2StatusMgrFP3Vec */
void Z2StatusMgr::setCameraPolygonPos(Vec* i_polygonPos) {
if (i_polygonPos != NULL) {
mPolygonPosition = *i_polygonPos;
void Z2StatusMgr::setCameraPolygonPos(Vec* polygonPos) {
if (polygonPos != NULL) {
mPolygonPosition = *polygonPos;
}
}
@@ -326,11 +332,12 @@ void Z2StatusMgr::setCameraInWaterDepth(f32 depth) {
mCameraInWaterDepthRatio = 1.0f;
} else {
mCameraInWaterDepthRatio =
Z2Calc::getParamByExp(depth, 0.0f, 2000.0f, 0.2f, 0.0f, 1.0f, Z2Calc::CURVE_SIGN_0);
Z2Calc::getParamByExp(depth, 0.0f, 2000.0f, 0.2f, 0.0f, 1.0f, Z2Calc::CURVE_NEGATIVE);
}
Z2GetFxLineMgr()->setUnderWaterFx(true);
}
}
}
mUnderwaterDepth = depth;
}