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https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
d_a_obj_octhashi equivalent except for weak func ordering of cCcD_GStts dtor (#2287)
* Initial d_a_obj_octhashi work * More d_a_obj_octhashi work * d_a_obj_octhashi has 100% completion, but rodata doesn't match * d_a_obj_octhashi equivalent. Would fully match except for cCcD_GStts dtor * d_a_obj_octhashi update after feedback from Taka and hatal
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@@ -453,6 +453,9 @@ public:
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u32 ChkNoCrr() const { return MskSPrm(0x100); }
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void OnNoCrrBit() { OnSPrmBit(0x100); }
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u32 ChkSph3DCrr() const { return MskSPrm(0x80); }
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u32 ChkCoSameActorHit() const { return MskSPrm(cCcD_ObjCommonBase::CO_SPRM_SAME_ACTOR_HIT); }
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void OnCoSameActorHit() { OnSPrmBit(cCcD_ObjCommonBase::CO_SPRM_SAME_ACTOR_HIT); }
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void OffCoSameActorHit() { OffSPrmBit(cCcD_ObjCommonBase::CO_SPRM_SAME_ACTOR_HIT); }
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void ClrSet() { OffSPrmBit(1); }
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u32 ChkHit() { return MskRPrm(1); }
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@@ -481,7 +484,9 @@ public:
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bool ChkTgSet() const { return mObjTg.ChkSet(); }
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bool ChkAtSet() const { return mObjAt.ChkSet(); }
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bool ChkCoSet() const { return mObjCo.ChkSet(); }
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u32 ChkCoSameActorHit() const { return mObjCo.MskSPrm(0x400); }
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u32 ChkCoSameActorHit() const { return mObjCo.ChkCoSameActorHit(); }
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void OnCoSameActorHit() { mObjCo.OnCoSameActorHit(); }
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void OffCoSameActorHit() { mObjCo.OffCoSameActorHit(); }
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u32 GetCoVsGrp() const { return mObjCo.GetVsGrp(); }
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u32 GetCoIGrp() const { return mObjCo.GetIGrp(); }
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u8 GetAtAtp() const { return mObjAt.GetAtp(); }
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@@ -1,7 +1,8 @@
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#ifndef D_A_OBJ_OCTHASHI_H
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#define D_A_OBJ_OCTHASHI_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_com_inf_game.h"
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/**
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* @ingroup actors-objects
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@@ -11,7 +12,7 @@
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* @details
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*
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*/
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class daObjOCTHASHI_c : public fopAc_ac_c {
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class daObjOCTHASHI_c : public dBgS_MoveBgActor {
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public:
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/* 80CA4BB8 */ void initCcCylinder();
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/* 80CA4DFC */ void SetCoSph();
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@@ -23,15 +24,42 @@ public:
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/* 80CA5844 */ void SphAction2();
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/* 80CA58F4 */ void Action();
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/* 80CA59BC */ void setBaseMtx();
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/* 80CA5AE0 */ void CreateHeap();
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/* 80CA5B98 */ void create();
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/* 80CA62A4 */ void Create();
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/* 80CA62F8 */ void Execute(f32 (**)[3][4]);
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/* 80CA636C */ void Draw();
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/* 80CA6444 */ void Delete();
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/* 80CA5AE0 */ int CreateHeap();
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/* 80CA5B98 */ int create();
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/* 80CA62A4 */ int Create();
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/* 80CA62F8 */ int Execute(Mtx**);
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/* 80CA636C */ int Draw();
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/* 80CA6444 */ int Delete();
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private:
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/* 0x568 */ u8 field_0x568[0x14b0 - 0x568];
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/* 0x5a0 */ cXyz field_0x5a0[8];
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/* 0x600 */ cXyz field_0x600[8];
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/* 0x660 */ csXyz field_0x660[8];
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/* 0x690 */ csXyz field_0x690[8];
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/* 0x6c0 */ u8 field_0x6c0[8];
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/* 0x6c8 */ u8 field_0x6c8;
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/* 0x6c9 */ u8 field_0x6c9[0x6cb - 0x6c9];
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/* 0x6cb */ u8 field_0x6cb;
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/* 0x6cc */ s16 field_0x6cc;
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/* 0x6d0 */ f32 field_0x6d0;
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/* 0x6d4 */ f32 field_0x6d4;
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/* 0x6d8 */ f32 field_0x6d8;
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/* 0x6dc */ s16 field_0x6dc;
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/* 0x6de */ s16 field_0x6de;
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/* 0x6e0 */ int mPieceNum;
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/* 0x6e4 */ u32 field_0x6e4;
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public:
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/* 0x6e8 */ s16 field_0x6e8;
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/* 0x6ec */ Z2Creature mSound;
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private:
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/* 0x77c */ u8 field_0x77c[4];
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/* 0x780 */ J3DModel* mpModel[8];
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/* 0x7a0 */ u8 field_0x7a0[0x7a4 - 0x7a0];
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/* 0x7a4 */ request_of_phase_process_class mPhaseReq;
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/* 0x7ac */ dCcD_Stts field_0x7ac[8];
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/* 0x98c */ dCcD_Sph mColliders[8];
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/* 0x134c */ dCcD_Cyl mCyl;
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/* 0x1488 */ u8 field_0x1488[0x14b0 - 0x1488];
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};
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STATIC_ASSERT(sizeof(daObjOCTHASHI_c) == 0x14b0);
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