diff --git a/include/d/actor/d_a_e_warpappear.h b/include/d/actor/d_a_e_warpappear.h index 62e9335cc8..0db8249c81 100644 --- a/include/d/actor/d_a_e_warpappear.h +++ b/include/d/actor/d_a_e_warpappear.h @@ -15,21 +15,21 @@ */ class e_warpappear_class : public fopAc_ac_c { public: - /* 0x568 */ request_of_phase_process_class mPhase; - /* 0x570 */ u8 field_0x570; - /* 0x574 */ J3DModel* mpModel; - /* 0x578 */ mDoExt_btkAnm* mpBtk; - /* 0x57c */ mDoExt_brkAnm* mpBrks[2]; + /* 0x568 */ request_of_phase_process_class phase; + /* 0x570 */ u8 arg0; + /* 0x574 */ J3DModel* model; + /* 0x578 */ mDoExt_btkAnm* btk; + /* 0x57c */ mDoExt_brkAnm* anm_p[2]; /* 0x584 */ int field_0x584; /* 0x588 */ u8 field_0x588[0x58c - 0x588]; - /* 0x58C */ u32 mParticle1; - /* 0x590 */ u32 mParticle2; - /* 0x594 */ s16 field_0x594; - /* 0x596 */ s16 field_0x596; + /* 0x58C */ u32 portal_app_b; + /* 0x590 */ u32 portal_app_c; + /* 0x594 */ s16 counter; + /* 0x596 */ s16 action; /* 0x598 */ s16 field_0x598; - /* 0x59A */ s16 field_0x59a[2]; - /* 0x59E */ s16 field_0x59e; - /* 0x5A0 */ s16 field_0x5a0; + /* 0x59A */ s16 timer[2]; + /* 0x59E */ s16 demo_mode; + /* 0x5A0 */ s16 demo_timer; /* 0x5A4 */ cXyz field_0x5a4; /* 0x5B0 */ cXyz field_0x5b0; /* 0x5BC */ cXyz field_0x5bc; @@ -45,8 +45,8 @@ public: /* 0x5F4 */ f32 field_0x5f4; /* 0x5F8 */ f32 field_0x5f8; /* 0x5FC */ f32 field_0x5fc; - /* 0x600 */ dMsgFlow_c mMsgFlow; - /* 0x64C */ int field_0x64c; + /* 0x600 */ dMsgFlow_c MsgFlow; + /* 0x64C */ int target_info_count; }; STATIC_ASSERT(sizeof(e_warpappear_class) == 0x650); diff --git a/src/d/actor/d_a_e_warpappear.cpp b/src/d/actor/d_a_e_warpappear.cpp index 7157621c62..820b084ca7 100644 --- a/src/d/actor/d_a_e_warpappear.cpp +++ b/src/d/actor/d_a_e_warpappear.cpp @@ -12,17 +12,17 @@ #include "f_op/f_op_camera_mng.h" static int daE_Warpappear_Draw(e_warpappear_class* i_this) { - int i_no = (fopAcM_GetParam(i_this) >> 8) & 0xFF; - if (i_no != 0xff) { - if (!dComIfGs_isSwitch(i_no, fopAcM_GetRoomNo(i_this))) { + int sw = (fopAcM_GetParam(i_this) >> 8) & 0xFF; + if (sw != 0xff) { + if (!dComIfGs_isSwitch(sw, fopAcM_GetRoomNo(i_this))) { return 1; } } dComIfGd_setListDark(); - i_this->mpBtk->entry(i_this->mpModel->getModelData()); - i_this->mpBrks[i_this->field_0x584]->entry(i_this->mpModel->getModelData()); - mDoExt_modelUpdateDL(i_this->mpModel); + i_this->btk->entry(i_this->model->getModelData()); + i_this->anm_p[i_this->field_0x584]->entry(i_this->model->getModelData()); + mDoExt_modelUpdateDL(i_this->model); dComIfGd_setList(); return 1; } @@ -30,34 +30,34 @@ static int daE_Warpappear_Draw(e_warpappear_class* i_this) { static e_s1_class* master_ns[3]; static void* s_s1_sub(void* i_actor, void* i_data) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; + e_s1_class* ns = (e_s1_class*)i_actor; if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { - shadowBeast->mAction = 20; - shadowBeast->mMode = 0; + ns->mAction = 20; + ns->mMode = 0; - f32 fVar1 = -15336.0f; - f32 fVar2 = -671.0f; - fVar1 -= shadowBeast->home.pos.x; - fVar2 -= shadowBeast->home.pos.z; - if (fVar1 * fVar1 + fVar2 * fVar2 < 40000.0f) { - master_ns[0] = shadowBeast; + f32 x = -15336.0f; + f32 z = -671.0f; + x -= ns->home.pos.x; + z -= ns->home.pos.z; + if (SQUARE(x) + SQUARE(z) < SQUARE(200.0f)) { + master_ns[0] = ns; } - fVar1 = -16552.0f; - fVar2 = -144.0f; - fVar1 -= shadowBeast->home.pos.x; - fVar2 -= shadowBeast->home.pos.z; - if (fVar1 * fVar1 + fVar2 * fVar2 < 40000.0f) { - master_ns[1] = shadowBeast; + x = -16552.0f; + z = -144.0f; + x -= ns->home.pos.x; + z -= ns->home.pos.z; + if (SQUARE(x) + SQUARE(z) < SQUARE(200.0f)) { + master_ns[1] = ns; } - fVar1 = -14796.0f; - fVar2 = 382.0f; - fVar1 -= shadowBeast->home.pos.x; - fVar2 -= shadowBeast->home.pos.z; - if (fVar1 * fVar1 + fVar2 * fVar2 < 40000.0f) { - master_ns[2] = shadowBeast; + x = -14796.0f; + z = 382.0f; + x -= ns->home.pos.x; + z -= ns->home.pos.z; + if (SQUARE(x) + SQUARE(z) < SQUARE(200.0f)) { + master_ns[2] = ns; } } @@ -65,15 +65,15 @@ static void* s_s1_sub(void* i_actor, void* i_data) { } static void* s_s1drop_sub(void* i_actor, void* i_data) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - fopAc_ac_c* data = (fopAc_ac_c*)i_data; + e_s1_class* ns = (e_s1_class*)i_actor; + fopAc_ac_c* actor = (fopAc_ac_c*)i_data; if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) && - shadowBeast->mMode != 2) + ns->mMode != 2) { - shadowBeast->current.pos = data->current.pos; - shadowBeast->current.pos.y += 400.0f; - shadowBeast->mMode = 2; - shadowBeast->scale.x = 2.0f; + ns->current.pos = actor->current.pos; + ns->current.pos.y += 400.0f; + ns->mMode = 2; + ns->scale.x = 2.0f; return i_actor; } @@ -82,20 +82,20 @@ static void* s_s1drop_sub(void* i_actor, void* i_data) { static void* s_s1riv_sub(void* i_actor, void* i_data) { if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - shadowBeast->current.pos = master_ns[0]->home.pos; - shadowBeast->old = shadowBeast->current; - shadowBeast->speed.y = 0.0f; - shadowBeast->mMode = 10; + e_s1_class* ns = (e_s1_class*)i_actor; + ns->current.pos = master_ns[0]->home.pos; + ns->old = ns->current; + ns->speed.y = 0.0f; + ns->mMode = 10; - if (shadowBeast != master_ns[0]) { - shadowBeast->current.pos.y = master_ns[0]->home.pos.y + 50000.0f; - shadowBeast->gravity = 0.0f; + if (ns != master_ns[0]) { + ns->current.pos.y = master_ns[0]->home.pos.y + 50000.0f; + ns->gravity = 0.0f; } else { - shadowBeast->current.pos.y = master_ns[0]->home.pos.y + 3000.0f; + ns->current.pos.y = master_ns[0]->home.pos.y + 3000.0f; } - shadowBeast->scale.x = 1.0f; + ns->scale.x = 1.0f; } return NULL; @@ -103,8 +103,8 @@ static void* s_s1riv_sub(void* i_actor, void* i_data) { static void* s_s1fight_sub(void* i_actor, void* i_data) { if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - shadowBeast->mMode = 20; + e_s1_class* ns = (e_s1_class*)i_actor; + ns->mMode = 20; } return NULL; @@ -114,19 +114,19 @@ static int entry_no; static void* s_s1entry_sub(void* i_actor, void* i_data) { if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - e_warpappear_class* data = (e_warpappear_class*)i_data; + e_s1_class* ns = (e_s1_class*)i_actor; + e_warpappear_class* i_this = (e_warpappear_class*)i_data; - cXyz sp28 = shadowBeast->current.pos - data->current.pos; + cXyz sp28 = ns->current.pos - i_this->current.pos; sp28.y = 0.0f; - if (shadowBeast->mAction != 20) { - shadowBeast->mAction = 20; - shadowBeast->mMode = 0; - shadowBeast->mEntryNo = entry_no; + if (ns->mAction != 20) { + ns->mAction = 20; + ns->mMode = 0; + ns->mEntryNo = entry_no; entry_no++; - data->field_0x64c++; + i_this->target_info_count++; } } @@ -134,18 +134,18 @@ static void* s_s1entry_sub(void* i_actor, void* i_data) { } static void* s_s1drop2_sub(void* i_actor, void* i_data) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - e_warpappear_class* data = (e_warpappear_class*)i_data; + e_s1_class* ns = (e_s1_class*)i_actor; + e_warpappear_class* i_this = (e_warpappear_class*)i_data; if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) && - data->field_0x64c == shadowBeast->mEntryNo) + i_this->target_info_count == ns->mEntryNo) { - shadowBeast->current.pos = data->current.pos; - shadowBeast->current.pos.y += 400.0f; + ns->current.pos = i_this->current.pos; + ns->current.pos.y += 400.0f; - shadowBeast->mMode = 2; + ns->mMode = 2; - shadowBeast->scale.x = 2.0f; + ns->scale.x = 2.0f; return i_actor; } @@ -156,13 +156,13 @@ static void* s_s1drop2_sub(void* i_actor, void* i_data) { static s16 ew_s1angy; static void* s_s1Yangset_sub(void* i_actor, void* i_data) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - e_warpappear_class* data = (e_warpappear_class*)i_data; + e_s1_class* ns = (e_s1_class*)i_actor; + e_warpappear_class* i_this = (e_warpappear_class*)i_data; if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) && - data->field_0x64c == shadowBeast->mEntryNo) + i_this->target_info_count == ns->mEntryNo) { - shadowBeast->shape_angle.y = shadowBeast->current.angle.y = ew_s1angy; + ns->shape_angle.y = ns->current.angle.y = ew_s1angy; return i_actor; } @@ -172,18 +172,18 @@ static void* s_s1Yangset_sub(void* i_actor, void* i_data) { static void* s_s1start_sub(void* i_actor, void* i_data) { if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { - e_s1_class* shadowBeast = (e_s1_class*)i_actor; - fopAc_ac_c* data = (fopAc_ac_c*)i_data; + e_s1_class* ns = (e_s1_class*)i_actor; + fopAc_ac_c* actor = (fopAc_ac_c*)i_data; - cXyz sp28 = shadowBeast->current.pos - data->current.pos; + cXyz sp28 = ns->current.pos - actor->current.pos; sp28.y = 0.0f; if (sp28.abs() < 2000.0f) { - shadowBeast->current = shadowBeast->home; - shadowBeast->old = shadowBeast->home; - shadowBeast->shape_angle = shadowBeast->current.angle; - shadowBeast->mMode = 20; - shadowBeast->scale.x = 1.0f; + ns->current = ns->home; + ns->old = ns->home; + ns->shape_angle = ns->current.angle; + ns->mMode = 20; + ns->scale.x = 1.0f; } } @@ -191,49 +191,49 @@ static void* s_s1start_sub(void* i_actor, void* i_data) { } static void action(e_warpappear_class* i_this) { - fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; - fopAc_ac_c* player = dComIfGp_getPlayer(0); - f32 fVar1 = -15200.0f - player->current.pos.x; - f32 fVar2 = -35.0f - player->current.pos.z; - fVar1 = JMAFastSqrt(fVar1 * fVar1 + fVar2 * fVar2); + fopAc_ac_c* actor = (fopAc_ac_c*)i_this; + fopAc_ac_c* pla = dComIfGp_getPlayer(0); + f32 dx = -15200.0f - pla->current.pos.x; + f32 dz = -35.0f - pla->current.pos.z; + dx = JMAFastSqrt(SQUARE(dx) + SQUARE(dz)); s8 bVar1 = false; - switch (i_this->field_0x596) { + switch (i_this->action) { case 0: - if (i_this->field_0x570 == 53) { - if (i_this->field_0x64c == 0) { + if (i_this->arg0 == 0x35) { + if (i_this->target_info_count == 0) { entry_no = 0; fpcM_Search(s_s1entry_sub, i_this); } /* dSv_event_flag_c::M_031 - Goron Mines - Goron Mines clear */ if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[0x40]) - && dComIfGs_isSwitch(18, fopAcM_GetRoomNo(a_this))) + && dComIfGs_isSwitch(18, fopAcM_GetRoomNo(actor))) { - i_this->field_0x596 = 1; - i_this->field_0x59e = 20; + i_this->action = 1; + i_this->demo_mode = 20; } - } else if (i_this->field_0x570 == 255) { + } else if (i_this->arg0 == 0xFF) { fpcM_Search(s_s1_sub, i_this); - if (fVar1 < 950.0f) { - i_this->field_0x59e = 1; - i_this->field_0x596 = 1; + if (dx < 950.0f) { + i_this->demo_mode = 1; + i_this->action = 1; } } else { entry_no = 0; fpcM_Search(s_s1entry_sub, i_this); - if (i_this->field_0x64c != 0) { - u32 i_no = fopAcM_GetParamBit(a_this, 8, 8); - if ((s32)i_no != 0xff && !dComIfGs_isSwitch(i_no, fopAcM_GetRoomNo(a_this))) { + if (i_this->target_info_count != 0) { + u32 sw = fopAcM_GetParamBit(actor, 8, 8); + if ((s32)sw != 0xff && !dComIfGs_isSwitch(sw, fopAcM_GetRoomNo(actor))) { return; } - if (i_this->field_0x59a[0] == 0 && fopAcM_searchPlayerDistanceXZ(a_this) < 1000.0f) + if (i_this->timer[0] == 0 && fopAcM_searchPlayerDistanceXZ(actor) < 1000.0f) { - i_this->field_0x59e = 10; - i_this->field_0x596 = 1; + i_this->demo_mode = 10; + i_this->action = 1; } } } @@ -243,8 +243,8 @@ static void action(e_warpappear_class* i_this) { break; case 10: - i_this->mpBrks[0]->setPlaySpeed(1.0f); - bVar1 = true; + i_this->anm_p[0]->setPlaySpeed(1.0f); + bVar1 = TRUE; break; case 20: @@ -253,33 +253,51 @@ static void action(e_warpappear_class* i_this) { } if (bVar1 != 0) { - cXyz sp68(i_this->scale.x, i_this->scale.x, i_this->scale.x); + cXyz sc(i_this->scale.x, i_this->scale.x, i_this->scale.x); if (i_this->field_0x598 == 0) { i_this->field_0x598++; - dComIfGp_particle_set(0x84a4, &a_this->current.pos, NULL, &sp68); + dComIfGp_particle_set(dPa_RM(ID_ZI_S_PORTAL_APP_A01), &actor->current.pos, NULL, &sc); } - i_this->mParticle1 = - dComIfGp_particle_set(i_this->mParticle1, 0x84a6, &a_this->current.pos, NULL, &sp68); - i_this->mParticle2 = - dComIfGp_particle_set(i_this->mParticle2, 0x84a7, &a_this->current.pos, NULL, &sp68); + i_this->portal_app_b = + dComIfGp_particle_set(i_this->portal_app_b, dPa_RM(ID_ZI_S_PORTAL_APP_B), &actor->current.pos, NULL, &sc); + i_this->portal_app_c = + dComIfGp_particle_set(i_this->portal_app_c, dPa_RM(ID_ZI_S_PORTAL_APP_C), &actor->current.pos, NULL, &sc); } } static void demo_camera(e_warpappear_class* i_this) { static u16 w_id[20] = { - 0x850D, 0x850E, 0x850F, 0x8510, 0x8511, 0x8512, 0x8513, 0x8514, 0x8515, 0x8516, - 0x8517, 0x8518, 0x8519, 0x851A, 0x851B, 0x851C, 0x851D, 0x851E, 0x851F, 0x8520, - }; + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B001), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B002), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B003), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B004), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B005), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B006), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B007), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_B008), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C001), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C002), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C003), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C004), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C005), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C006), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C007), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C008), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C009), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C010), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C011), + dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_C012), +}; - daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0); + daPy_py_c* pla = (daPy_py_c*)dComIfGp_getPlayer(0); camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0)); camera_class* camera0 = dComIfGp_getCamera(0); - daHorse_c* horseActor = (daHorse_c*)dComIfGp_getHorseActor(); + daHorse_c* horse = (daHorse_c*)dComIfGp_getHorseActor(); cXyz sp48, sp54; cXyz temp1, temp2; - switch (i_this->field_0x59e) { + switch (i_this->demo_mode) { case 1: if (!i_this->eventInfo.checkCommandDemoAccrpt()) { fopAcM_orderPotentialEvent(i_this, 2, 0xffff, 0); @@ -288,10 +306,10 @@ static void demo_camera(e_warpappear_class* i_this) { } camera->mCamera.Stop(); - i_this->field_0x59e = 2; - i_this->field_0x5a0 = 0; + i_this->demo_mode = 2; + i_this->demo_timer = 0; i_this->field_0x5f4 = 55.0f; - i_this->field_0x5a0 = 0; + i_this->demo_timer = 0; i_this->field_0x5ec = 300.0f; i_this->field_0x5f0 = 1000.0f; i_this->field_0x5f8 = 0.0f; @@ -303,50 +321,50 @@ static void demo_camera(e_warpappear_class* i_this) { case 2: sp54.set(-15600.0f, 0.0f, -200.0f); - player->setPlayerPosAndAngle(&sp54, 0x4ef8, 0); + pla->setPlayerPosAndAngle(&sp54, 0x4ef8, 0); i_this->current.pos.x = sp54.x; i_this->current.pos.z = sp54.z; i_this->field_0x5ec = 200.0f; i_this->field_0x5f0 = -500.0f; - mDoMtx_stack_c::YrotS(player->shape_angle.y); + mDoMtx_stack_c::YrotS(pla->shape_angle.y); sp48.x = -100.0f; sp48.y = i_this->field_0x5ec; sp48.z = i_this->field_0x5f0; mDoMtx_stack_c::multVec(&sp48, &i_this->field_0x5a4); - i_this->field_0x5a4 += player->current.pos; - i_this->field_0x5b0 = player->current.pos; + i_this->field_0x5a4 += pla->current.pos; + i_this->field_0x5b0 = pla->current.pos; i_this->field_0x5b0.y += 100.0f; - if (i_this->field_0x5a0 > 20) { - i_this->field_0x59e = 3; - i_this->field_0x5a0 = 0; + if (i_this->demo_timer > 20) { + i_this->demo_mode = 3; + i_this->demo_timer = 0; } break; case 3: cLib_addCalc2(&i_this->field_0x5b0.y, i_this->current.pos.y, 0.1f, i_this->field_0x5f8); cLib_addCalc2(&i_this->field_0x5f8, 200.0f, 1.0f, 10.0f); - if (i_this->field_0x5a0 == 40) { - i_this->field_0x596 = 10; + if (i_this->demo_timer == 40) { + i_this->action = 10; Z2GetAudioMgr()->seStart(Z2SE_DEMO_NS_WARPHOLE, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } - if (i_this->field_0x5a0 > 150) { - i_this->field_0x59e = 4; - i_this->field_0x5a0 = 0; + if (i_this->demo_timer > 150) { + i_this->demo_mode = 4; + i_this->demo_timer = 0; } break; case 4: sp54.set(-15600.0f, 0.0f, 200.0f); - player->setPlayerPosAndAngle(&sp54, 0x6e38, 0); + pla->setPlayerPosAndAngle(&sp54, 0x6e38, 0); i_this->current.pos.x = sp54.x; i_this->current.pos.z = sp54.z; cLib_addCalc2(&i_this->field_0x5f4, 70.0f, 0.05f, 0.08f); - mDoMtx_stack_c::YrotS(player->shape_angle.y); + mDoMtx_stack_c::YrotS(pla->shape_angle.y); sp48.x = -100.0f; sp48.y = -1000.0f; sp48.z = -1500.0f; @@ -355,17 +373,17 @@ static void demo_camera(e_warpappear_class* i_this) { i_this->field_0x5b0 = i_this->current.pos; i_this->field_0x5b0.y += -300.0f; - if (i_this->field_0x5a0 == 50 || i_this->field_0x5a0 == 70 || i_this->field_0x5a0 == 90) { + if (i_this->demo_timer == 50 || i_this->demo_timer == 70 || i_this->demo_timer == 90) { fpcM_Search(s_s1drop_sub, i_this); } - if (i_this->field_0x5a0 == 110) { - i_this->field_0x596 = 20; + if (i_this->demo_timer == 110) { + i_this->action = 20; } - if (i_this->field_0x5a0 == 200) { - i_this->field_0x59e = 5; - i_this->field_0x5a0 = 0; + if (i_this->demo_timer == 200) { + i_this->demo_mode = 5; + i_this->demo_timer = 0; fpcM_Search(s_s1riv_sub, i_this); i_this->field_0x5b0.set(-14654.0f, 13.0f, -1518.0f); @@ -388,17 +406,17 @@ static void demo_camera(e_warpappear_class* i_this) { case 5: case 6: sp54.set(-15600.0f, 0.0f, 200.0f); - player->setPlayerPosAndAngle(&sp54, 0x6e38, 0); - if (i_this->field_0x5a0 == 38) { + pla->setPlayerPosAndAngle(&sp54, 0x6e38, 0); + if (i_this->demo_timer == 38) { dComIfGp_getVibration().StartShock(5, 1, cXyz(0.0f, 1.0f, 0.0f)); i_this->field_0x5fc = 30.0f; } - if (i_this->field_0x5a0 <= 80) { + if (i_this->demo_timer <= 80) { cLib_addCalc2(&i_this->field_0x5b0.y, 13.0f, 0.4f, 100.0f); } else { f32 fVar1 = 0.1f; - if (i_this->field_0x59e == 6) { + if (i_this->demo_mode == 6) { fVar1 = 0.2f; } @@ -417,7 +435,7 @@ static void demo_camera(e_warpappear_class* i_this) { cLib_addCalc2(&i_this->field_0x5f8, 0.05f, 1.0f, 0.002f); } - if (i_this->field_0x5a0 == 150) { + if (i_this->demo_timer == 150) { i_this->field_0x5b0.set(-16437.0f, 251.0f, -605.0f); i_this->field_0x5a4.set(-15451.0f, 45.0f, 526.0f); i_this->field_0x5c8.set(-16531.0f, 251.0f, -511.0f); @@ -437,7 +455,7 @@ static void demo_camera(e_warpappear_class* i_this) { master_ns[1]->gravity = -7.0f; } - if (i_this->field_0x5a0 == 210) { + if (i_this->demo_timer == 210) { i_this->field_0x5b0.set(-14474.0f, 87.0f, -154.0f); i_this->field_0x5a4.set(-15888.0f, 40.0f, 390.0f); i_this->field_0x5c8.set(-14447.0f, -131.0f, 15.0f); @@ -457,7 +475,7 @@ static void demo_camera(e_warpappear_class* i_this) { master_ns[2]->gravity = -7.0f; } - if (i_this->field_0x5a0 == 290) { + if (i_this->demo_timer == 290) { i_this->field_0x5b0.set(-15312.0f, 361.0f, 1425.0f); i_this->field_0x5a4.set(-15630.0f, 16.0f, -15.0f); i_this->field_0x5c8.set(-15312.0f, 361.0f, 1425.0f); @@ -467,18 +485,18 @@ static void demo_camera(e_warpappear_class* i_this) { dComIfGp_event_onHindFlag(15); - if (i_this->field_0x59e == 5) { - if (i_this->field_0x5a0 >= 310) { - if (i_this->field_0x5a0 == 310) { - i_this->mMsgFlow.init(i_this, 127, 0, NULL); + if (i_this->demo_mode == 5) { + if (i_this->demo_timer >= 310) { + if (i_this->demo_timer == 310) { + i_this->MsgFlow.init(i_this, 127, 0, NULL); } - i_this->mMsgFlow.doFlow(i_this, NULL, 0); + i_this->MsgFlow.doFlow(i_this, NULL, 0); } - if (i_this->mMsgFlow.getNowMsgNo() == 0x13a5 || - i_this->mMsgFlow.getNowMsgNo() == 0x13e3) + if (i_this->MsgFlow.getNowMsgNo() == 0x13a5 || + i_this->MsgFlow.getNowMsgNo() == 0x13e3) { - i_this->field_0x59e = 6; + i_this->demo_mode = 6; i_this->field_0x5b0.set(-15605.0f, 144.0f, -1017.0f); i_this->field_0x5a4.set(-15487.0f, 69.0f, 491.0f); i_this->field_0x5c8.set(-15560.0f, 85.0f, 108.0f); @@ -491,7 +509,7 @@ static void demo_camera(e_warpappear_class* i_this) { i_this->field_0x5e8 = fabsf(i_this->field_0x5c8.z - i_this->field_0x5b0.z) * 0.9f; i_this->field_0x5f8 = 0.02f; } - } else if (i_this->field_0x59e == 6 && i_this->mMsgFlow.doFlow(i_this, NULL, 0) != 0) { + } else if (i_this->demo_mode == 6 && i_this->MsgFlow.doFlow(i_this, NULL, 0) != 0) { camera->mCamera.Reset(i_this->field_0x5b0, i_this->field_0x5a4, i_this->field_0x5f4, 0); camera->mCamera.Start(); camera->mCamera.SetTrimSize(0); @@ -512,10 +530,10 @@ static void demo_camera(e_warpappear_class* i_this) { } camera->mCamera.Stop(); - i_this->field_0x59e = 11; - i_this->field_0x5a0 = 0; + i_this->demo_mode = 11; + i_this->demo_timer = 0; i_this->field_0x5f4 = 55.0f; - i_this->field_0x5a0 = 0; + i_this->demo_timer = 0; i_this->field_0x5ec = 300.0f; i_this->field_0x5f0 = 1000.0f; i_this->field_0x5f8 = 0.0f; @@ -526,30 +544,30 @@ static void demo_camera(e_warpappear_class* i_this) { case 11: if (strcmp(dComIfGp_getStartStageName(), "F_SP104") == 0) { - if (i_this->field_0x5a0 >= 40) { - if (i_this->field_0x5a0 == 40) { - i_this->mMsgFlow.init(i_this, 0xbba, 0, NULL); + if (i_this->demo_timer >= 40) { + if (i_this->demo_timer == 40) { + i_this->MsgFlow.init(i_this, 0xbba, 0, NULL); } - if (i_this->mMsgFlow.doFlow(i_this, NULL, 0)) { - i_this->field_0x59e = 12; - i_this->field_0x5a0 = 0; + if (i_this->MsgFlow.doFlow(i_this, NULL, 0)) { + i_this->demo_mode = 12; + i_this->demo_timer = 0; } } - } else if (i_this->field_0x5a0 == 40) { - i_this->field_0x59e = 12; - i_this->field_0x5a0 = 0; + } else if (i_this->demo_timer == 40) { + i_this->demo_mode = 12; + i_this->demo_timer = 0; } sp54 = i_this->home.pos; - sp54.y = player->current.pos.y + 200.0f; + sp54.y = pla->current.pos.y + 200.0f; if (fopAcM_gc_c::gndCheck(&sp54)) { sp54.y = fopAcM_gc_c::getGroundY(); } else { - sp54.y = player->current.pos.y; + sp54.y = pla->current.pos.y; } - player->setPlayerPosAndAngle(&sp54, i_this->home.angle.y, 0); + pla->setPlayerPosAndAngle(&sp54, i_this->home.angle.y, 0); i_this->field_0x5ec = 200.0f; i_this->field_0x5f0 = -500.0f; @@ -558,25 +576,25 @@ static void demo_camera(e_warpappear_class* i_this) { sp48.y = i_this->field_0x5ec; sp48.z = i_this->field_0x5f0; mDoMtx_stack_c::multVec(&sp48, &i_this->field_0x5a4); - i_this->field_0x5a4 += player->current.pos; - i_this->field_0x5b0 = player->current.pos; + i_this->field_0x5a4 += pla->current.pos; + i_this->field_0x5b0 = pla->current.pos; i_this->field_0x5b0.y += 100.0f; break; case 12: - if (i_this->field_0x5a0 >= 29) { + if (i_this->demo_timer >= 29) { cLib_addCalc2(&i_this->field_0x5b0.y, i_this->current.pos.y, 0.2f, i_this->field_0x5f8); cLib_addCalc2(&i_this->field_0x5f8, 200.0f, 1.0f, 10.0f); - if (i_this->field_0x5a0 == 69) { - i_this->field_0x596 = 10; + if (i_this->demo_timer == 69) { + i_this->action = 10; Z2GetAudioMgr()->seStart(Z2SE_DEMO_NS_WARPHOLE, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } - if (i_this->field_0x5a0 > 159) { - i_this->field_0x59e = 13; - i_this->field_0x5a0 = 0; + if (i_this->demo_timer > 159) { + i_this->demo_mode = 13; + i_this->demo_timer = 0; } } break; @@ -592,19 +610,19 @@ static void demo_camera(e_warpappear_class* i_this) { i_this->field_0x5b0 = i_this->current.pos; i_this->field_0x5b0.y += -300.0f; - if (i_this->field_0x5a0 == 50 && i_this->field_0x64c != 0) { - i_this->field_0x64c--; + if (i_this->demo_timer == 50 && i_this->target_info_count != 0) { + i_this->target_info_count--; fpcM_Search(s_s1drop2_sub, i_this); - if (i_this->field_0x64c != 0) { - i_this->field_0x5a0 += -20; + if (i_this->target_info_count != 0) { + i_this->demo_timer += -20; } } - if (i_this->field_0x5a0 == 70) { - i_this->field_0x596 = 20; + if (i_this->demo_timer == 70) { + i_this->action = 20; } - if (i_this->field_0x5a0 == 140) { + if (i_this->demo_timer == 140) { fpcM_Search(s_s1start_sub, i_this); camera->mCamera.Reset(i_this->field_0x5b0, i_this->field_0x5a4, i_this->field_0x5f4, 0); camera->mCamera.Start(); @@ -623,43 +641,43 @@ static void demo_camera(e_warpappear_class* i_this) { } camera->mCamera.Stop(); - i_this->field_0x59e = 21; - i_this->field_0x5a0 = 0; + i_this->demo_mode = 21; + i_this->demo_timer = 0; i_this->field_0x5f4 = 55.0f; - i_this->field_0x5a0 = 0; + i_this->demo_timer = 0; camera->mCamera.SetTrimSize(3); i_this->field_0x5b0.set(34800.0f, 5700.0f, -26735.0f); i_this->field_0x5a4.set(37592.0f, 1256.0f, -24152.0f); // [[fallthrough]] case 21: - if ((daPy_getPlayerActorClass()->checkHorseRide() == 0 && horseActor != NULL) && - horseActor->current.pos.z > -28000.0f) + if ((daPy_getPlayerActorClass()->checkHorseRide() == 0 && horse != NULL) && + horse->current.pos.z > -28000.0f) { - horseActor->current.pos.set(34785.0f, -300.0f, -28500.0f); - horseActor->old.pos.set(34785.0f, -300.0f, -28500.0f); + horse->current.pos.set(34785.0f, -300.0f, -28500.0f); + horse->old.pos.set(34785.0f, -300.0f, -28500.0f); } - if (i_this->field_0x5a0 == 40) { - i_this->field_0x596 = 10; + if (i_this->demo_timer == 40) { + i_this->action = 10; Z2GetAudioMgr()->seStart(Z2SE_DEMO_NS_WARPHOLE, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } - if (i_this->field_0x5a0 >= 180) { - obj_ihasi_class* ihasiActor = (obj_ihasi_class*)fopAcM_SearchByName(PROC_OBJ_IHASI); + if (i_this->demo_timer >= 180) { + obj_ihasi_class* ihasi = (obj_ihasi_class*)fopAcM_SearchByName(PROC_OBJ_IHASI); sp54.set(34800.0f, i_this->field_0x5ec + -300.0f, -26735.0f); - ihasiActor->mParticleKey = - dComIfGp_particle_set(ihasiActor->mParticleKey, 0x8521, &sp54, 0, 0); - if (ihasiActor->mpBtkAnm->getFrame() >= 140.0f) { + ihasi->mParticleKey = + dComIfGp_particle_set(ihasi->mParticleKey, dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_D001), &sp54, 0, 0); + if (ihasi->mpBtkAnm->getFrame() >= 140.0f) { cLib_addCalc2(&i_this->field_0x5ec, -1000.0f, 1.0f, 16.166668f); } - if (i_this->field_0x5a0 == 180) { + if (i_this->demo_timer == 180) { sp54 = i_this->field_0x5b0; - cXyz scale(i_this->scale.x, i_this->scale.x, i_this->scale.x); - dComIfGp_particle_set(0x850c, &sp54, NULL, &scale); + cXyz sc(i_this->scale.x, i_this->scale.x, i_this->scale.x); + dComIfGp_particle_set(dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_A001), &sp54, NULL, &sc); sp54.set(34800.0f, -300.0f, -26735.0f); for (int i = 0; i < 20; i++) { @@ -667,66 +685,66 @@ static void demo_camera(e_warpappear_class* i_this) { } i_this->field_0x5ec = -30.0f; - ihasiActor->mFlag2 = 1; + ihasi->mFlag2 = 1; } } - if (i_this->field_0x5a0 >= 182) { + if (i_this->demo_timer >= 182) { cLib_addCalc2(&i_this->field_0x5b0.y, -300.0f, 0.5f, 800.0f); } - if (i_this->field_0x5a0 == 190) { + if (i_this->demo_timer == 190) { dComIfGp_getVibration().StartQuake(3, 1, cXyz(0.0f, 1.0f, 0.0f)); } - if (i_this->field_0x5a0 >= 190 && i_this->field_0x5a0 < 222) { + if (i_this->demo_timer >= 190 && i_this->demo_timer < 222) { i_this->field_0x5fc = 10.0f; } - if (i_this->field_0x5a0 == 222) { + if (i_this->demo_timer == 222) { dComIfGp_getVibration().StopQuake(31); dComIfGp_getVibration().StartShock(8, 1, cXyz(0.0f, 1.0f, 0.0f)); i_this->field_0x5fc = 25.0f; } - if (i_this->field_0x5a0 >= 460) { - i_this->field_0x59e = 22; - i_this->field_0x5a0 = 0; + if (i_this->demo_timer >= 460) { + i_this->demo_mode = 22; + i_this->demo_timer = 0; i_this->field_0x5b0.set(34800.0f, 5700.0f, -26735.0f); i_this->field_0x5a4.set(37592.0f, 1256.0f, -24152.0f); sp54.set(34800.0f, 5700.0f, -26735.0f); - cXyz sp84(i_this->scale.x, i_this->scale.x, i_this->scale.x); - dComIfGp_particle_set(0x8522, &sp54, NULL, &sp84); - dComIfGp_particle_set(0x8523, &sp54, NULL, &sp84); + cXyz sc(i_this->scale.x, i_this->scale.x, i_this->scale.x); + dComIfGp_particle_set(dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_E001), &sp54, NULL, &sc); + dComIfGp_particle_set(dPa_RM(ID_ZI_S_BAJYOHASHI_WARPDEMO_E002), &sp54, NULL, &sc); i_this->field_0x5f8 = 0.0f; ew_s1angy = 0; } break; case 22: - if (i_this->field_0x5a0 >= 30) { + if (i_this->demo_timer >= 30) { cLib_addCalc2(&i_this->field_0x5f4, 30.0f, 0.05f, i_this->field_0x5f8 * 0.2f); cLib_addCalc2(&i_this->field_0x5f8, 1.0f, 1.0f, 0.03f); } - if (i_this->field_0x5a0 == 140 && i_this->field_0x64c != 0) { - i_this->field_0x64c--; + if (i_this->demo_timer == 140 && i_this->target_info_count != 0) { + i_this->target_info_count--; fpcM_Search(s_s1drop2_sub, i_this); fpcM_Search(s_s1Yangset_sub, i_this); ew_s1angy += 0x5555; - if (i_this->field_0x64c != 0) { - i_this->field_0x5a0 += -20; + if (i_this->target_info_count != 0) { + i_this->demo_timer += -20; } } - if (i_this->field_0x5a0 == 150) { - i_this->field_0x596 = 20; + if (i_this->demo_timer == 150) { + i_this->action = 20; } - if (i_this->field_0x5a0 >= 230) { + if (i_this->demo_timer >= 230) { fpcM_Search(s_s1start_sub, i_this); - i_this->field_0x59e = 23; - i_this->field_0x5a0 = 0; + i_this->demo_mode = 23; + i_this->demo_timer = 0; i_this->field_0x5b0.set(34397.0f, -180.0f, -31312.0f); i_this->field_0x5a4.set(34218.0f, -166.0f, -31724.0f); i_this->field_0x5f4 = 55.0f; @@ -734,14 +752,14 @@ static void demo_camera(e_warpappear_class* i_this) { break; case 23: - if (i_this->field_0x5a0 >= 80) { + if (i_this->demo_timer >= 80) { camera->mCamera.Reset(i_this->field_0x5b0, i_this->field_0x5a4, i_this->field_0x5f4, 0); camera->mCamera.Start(); camera->mCamera.SetTrimSize(0); dComIfGp_event_reset(); daPy_getPlayerActorClass()->cancelOriginalDemo(); - if (horseActor != NULL) { - horseActor->cancelOriginalDemo(); + if (horse != NULL) { + horse->cancelOriginalDemo(); } fopAcM_delete(i_this); } @@ -760,18 +778,18 @@ static void demo_camera(e_warpappear_class* i_this) { break; } - if (i_this->field_0x59e != 0) { - s16 sVar1 = i_this->field_0x5fc * cM_scos(i_this->field_0x594 * 0x3500) * 10.0f; - cXyz sp90 = i_this->field_0x5b0; - cXyz sp9c = i_this->field_0x5a4; - sp90.y += i_this->field_0x5fc * cM_ssin(i_this->field_0x594 * 0x3200); - sp9c.y += i_this->field_0x5fc * cM_ssin(i_this->field_0x594 * 0x3200); - camera->mCamera.Set(sp90, sp9c, sVar1, i_this->field_0x5f4); + if (i_this->demo_mode != 0) { + s16 zoom = i_this->field_0x5fc * cM_scos(i_this->counter * 0x3500) * 10.0f; + cXyz center = i_this->field_0x5b0; + cXyz eye = i_this->field_0x5a4; + center.y += i_this->field_0x5fc * cM_ssin(i_this->counter * 0x3200); + eye.y += i_this->field_0x5fc * cM_ssin(i_this->counter * 0x3200); + camera->mCamera.Set(center, eye, zoom, i_this->field_0x5f4); cLib_addCalc0(&i_this->field_0x5fc, 1.0f, 2.0f); - i_this->field_0x5a0++; + i_this->demo_timer++; - if (i_this->field_0x5a0 > 10000) { - i_this->field_0x5a0 = 10000; + if (i_this->demo_timer > 10000) { + i_this->demo_timer = 10000; } } } @@ -779,23 +797,23 @@ static void demo_camera(e_warpappear_class* i_this) { static void mtx_set(e_warpappear_class* i_this) { mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z); mDoMtx_stack_c::scaleM(i_this->scale.x, i_this->scale.x, i_this->scale.x); - i_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); + i_this->model->setBaseTRMtx(mDoMtx_stack_c::get()); } static int daE_Warpappear_Execute(e_warpappear_class* i_this) { - i_this->field_0x594++; + i_this->counter++; i_this->scale.x = 20.0f; for (int i = 0; i < 2; i++) { - if (i_this->field_0x59a[i] != 0) { - i_this->field_0x59a[i]--; + if (i_this->timer[i] != 0) { + i_this->timer[i]--; } } action(i_this); demo_camera(i_this); mtx_set(i_this); - i_this->mpBtk->play(); - i_this->mpBrks[i_this->field_0x584]->play(); + i_this->btk->play(); + i_this->anm_p[i_this->field_0x584]->play(); return 1; } @@ -804,7 +822,7 @@ static int daE_Warpappear_IsDelete(e_warpappear_class* i_this) { } static int daE_Warpappear_Delete(e_warpappear_class* i_this) { - dComIfG_resDelete(&i_this->mPhase, "Kytag04"); + dComIfG_resDelete(&i_this->phase, "Kytag04"); return 1; } @@ -814,36 +832,36 @@ static int useHeapInit(fopAc_ac_c* actor) { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Kytag04", 5); JUT_ASSERT(1535, modelData != NULL); - i_this->mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000284); - if (i_this->mpModel == NULL) { + i_this->model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000284); + if (i_this->model == NULL) { return 0; } - i_this->mpBtk = new mDoExt_btkAnm(); - if (i_this->mpBtk == NULL) { + i_this->btk = new mDoExt_btkAnm(); + if (i_this->btk == NULL) { return 0; } J3DAnmTextureSRTKey* key = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Kytag04", 14); - if (i_this->mpBtk->init(i_this->mpModel->getModelData(), key, 1, 2, 1.0f, 0, -1) == 0) { + if (i_this->btk->init(i_this->model->getModelData(), key, 1, 2, 1.0f, 0, -1) == 0) { return 0; } - i_this->mpBrks[0] = new mDoExt_brkAnm(); - if (i_this->mpBrks[0] == NULL) { + i_this->anm_p[0] = new mDoExt_brkAnm(); + if (i_this->anm_p[0] == NULL) { return 0; } - J3DAnmTevRegKey* pJVar8 = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Kytag04", 10); - if (i_this->mpBrks[0]->init(i_this->mpModel->getModelData(), pJVar8, 1, 0, 1.0f, 0, -1) == 0) { + J3DAnmTevRegKey* brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Kytag04", 10); + if (i_this->anm_p[0]->init(i_this->model->getModelData(), brk, 1, 0, 1.0f, 0, -1) == 0) { return 0; } - i_this->mpBrks[0]->setPlaySpeed(0.0f); + i_this->anm_p[0]->setPlaySpeed(0.0f); - i_this->mpBrks[1] = new mDoExt_brkAnm(); - if (i_this->mpBrks[1] == NULL) { + i_this->anm_p[1] = new mDoExt_brkAnm(); + if (i_this->anm_p[1] == NULL) { return 0; } - pJVar8 = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Kytag04", 11); - if (i_this->mpBrks[1]->init(i_this->mpModel->getModelData(), pJVar8, 1, 0, 1.0f, 0, -1) == 0) { + brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Kytag04", 11); + if (i_this->anm_p[1]->init(i_this->model->getModelData(), brk, 1, 0, 1.0f, 0, -1) == 0) { return 0; } @@ -854,20 +872,20 @@ static int daE_Warpappear_Create(fopAc_ac_c* actor) { fopAcM_ct(actor, e_warpappear_class); e_warpappear_class* i_this = (e_warpappear_class*)actor; - int phase = dComIfG_resLoad(&i_this->mPhase, "Kytag04"); - if (phase == cPhs_COMPLEATE_e) { + int phase_state = dComIfG_resLoad(&i_this->phase, "Kytag04"); + if (phase_state == cPhs_COMPLEATE_e) { OS_REPORT("E_Warpappear PARAM %x\n", fopAcM_GetParam(i_this)); OS_REPORT("E_Warpappear YP %d\n", i_this->home.pos.y); - i_this->field_0x570 = fopAcM_GetParam(i_this); - if (i_this->field_0x570 != 53) { - if (i_this->field_0x570 == 0xff) { + i_this->arg0 = fopAcM_GetParam(i_this); + if (i_this->arg0 != 0x35) { + if (i_this->arg0 == 0xFF) { /* dSv_event_flag_c::F_0053 - Faron Woods - Saw night stalker appearance cutscene */ if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[0x97])) { return cPhs_ERROR_e; } } else { - i_this->field_0x59a[0] = 120; + i_this->timer[0] = 120; } if (dComIfGs_isSwitch(fopAcM_GetParam(i_this) >> 0x18, fopAcM_GetRoomNo(i_this))) { @@ -885,7 +903,7 @@ static int daE_Warpappear_Create(fopAc_ac_c* actor) { mtx_set(i_this); } - return phase; + return phase_state; } static actor_method_class l_daE_Warpappear_Method = {