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https://github.com/zeldaret/tp
synced 2026-06-24 01:31:37 -04:00
@@ -146,7 +146,7 @@ static void damage_check(e_ba_class* i_this) {
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i_this->mIFrames = 10;
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}
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i_this->mKnockbackSpeed = 80.0f;
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i_this->mKnockbackAngle = i_this->mAtInfo.mHitDirection;
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i_this->mKnockbackAngle = i_this->mAtInfo.mHitDirection.y;
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if (i_this->health <= 0) {
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i_this->mCreatureSound.startCreatureVoice(Z2SE_EN_BA_V_DEATH, -1);
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i_this->mpMorf->setPlaySpeed(0.2f);
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