d_a_obj_cowdoor OK

This commit is contained in:
Trueffeloot
2023-04-07 18:35:52 +02:00
parent ddc5c7efaa
commit 78196a1889
16 changed files with 130 additions and 533 deletions
+2
View File
@@ -111,6 +111,8 @@ bool dBgS_CheckBGroundPoly(cBgS_PolyInfo const&);
bool dBgS_CheckBWallPoly(cBgS_PolyInfo const&);
void dBgS_MoveBGProc_Typical(dBgW* param_0, void* param_1, cBgS_PolyInfo const& param_2,
bool param_3, cXyz* param_4, csXyz* param_5, csXyz* param_6);
void dBgS_MoveBGProc_TypicalRotY(dBgW* param_0, void* param_1, cBgS_PolyInfo const& param_2,
bool param_3, cXyz* param_4, csXyz* param_5, csXyz* param_6);
f32 dBgS_GetNY(cBgS_PolyInfo const& poly);
#endif /* D_BG_D_BG_S_H */
@@ -1,6 +1,22 @@
#ifndef D_A_OBJ_COWDOOR_H
#define D_A_OBJ_COWDOOR_H
#include "dolphin/types.h"
#include "d/bg/d_bg_s_movebg_actor.h"
#include "d/com/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
class daCowdoor_c : public dBgS_MoveBgActor {
public:
/* 80BCC7F8 */ void setBaseMtx();
/* 80BCC86C */ int Create();
/* 80BCC8C4 */ int CreateHeap();
/* 80BCC93C */ int create();
/* 80BCCA1C */ int Execute(f32 (**)[3][4]);
/* 80BCCA48 */ int Draw();
/* 80BCCAEC */ int Delete();
/* 0x5A0 */ request_of_phase_process_class field_0x5a0;
/* 0x5A8 */ J3DModel* field_0x5a8;
}; // Size: 0x5AC
#endif /* D_A_OBJ_COWDOOR_H */