add wii usa rev0 support (#2505)

* wii usa rev0 dol building ok

* wii dol cleanup

* some wii tests

* most rels building
This commit is contained in:
TakaRikka
2025-06-27 03:14:58 -07:00
committed by GitHub
parent 028c07d47d
commit 79c56b2548
1525 changed files with 125994 additions and 807 deletions
+3 -3
View File
@@ -1079,7 +1079,7 @@ void dSv_player_config_c::init() {
unk0 = 1;
#endif
#if VERSION != VERSION_SHIELD_DEBUG
#if PLATFORM_GCN
if (OSGetSoundMode() == OS_SOUND_MODE_MONO) {
mSoundMode = OS_SOUND_MODE_MONO;
Z2AudioMgr::mAudioMgrPtr->setOutputMode(OS_SOUND_MODE_MONO);
@@ -1110,7 +1110,7 @@ void dSv_player_config_c::init() {
/* 80034644-80034684 02EF84 0040+00 0/0 4/4 0/0 .text checkVibration__19dSv_player_config_cCFv */
u32 dSv_player_config_c::checkVibration() const {
#if VERSION != VERSION_SHIELD_DEBUG
#if PLATFORM_GCN
return JUTGamePad::sRumbleSupported & 0x80000000 ? dComIfGp_getNowVibration() : 0;
#else
return dComIfGp_getNowVibration();
@@ -1979,7 +1979,7 @@ int dSv_info_c::card_to_memory(char* i_cardPtr, int i_dataNum) {
memcpy(dComIfGs_getSaveData(), i_cardPtr, sizeof(dSv_save_c));
i_cardPtr += sizeof(dSv_save_c);
#if VERSION != VERSION_SHIELD_DEBUG
#if PLATFORM_GCN
if (OSGetSoundMode() == OS_SOUND_MODE_MONO) {
g_dComIfG_gameInfo.info.getPlayer().getConfig().setSound(OS_SOUND_MODE_MONO);
Z2AudioMgr::mAudioMgrPtr->setOutputMode(OS_SOUND_MODE_MONO);