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https://github.com/zeldaret/tp
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m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
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@@ -2427,7 +2427,7 @@ JKRExpHeap* mDoExt_createGameHeap(u32 param_0, JKRHeap* param_1) {
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}
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/* 8000ED50-8000ED58 -00001 0008+00 0/0 0/0 0/0 .text mDoExt_getGameHeap__Fv */
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JKRHeap* mDoExt_getGameHeap() {
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JKRExpHeap* mDoExt_getGameHeap() {
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return gameHeap;
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}
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@@ -2540,8 +2540,8 @@ JKRSolidHeap* mDoExt_createSolidHeapFromSystem(u32 pSize, u32 pAlignment) {
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/* 8000EF68-8000EFBC 0098A8 0054+00 2/2 0/0 0/0 .text
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* mDoExt_createSolidHeapToCurrent__FPP7JKRHeapUlP7JKRHeapUl */
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static JKRSolidHeap* mDoExt_createSolidHeapToCurrent(JKRHeap** pOutHeap, u32 pSize,
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JKRHeap* pParentHeap, u32 pAlignment) {
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JKRSolidHeap* mDoExt_createSolidHeapToCurrent(JKRHeap** pOutHeap, u32 pSize, JKRHeap* pParentHeap,
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u32 pAlignment) {
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if (pOutHeap != NULL) {
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*pOutHeap = JKRHeap::getCurrentHeap();
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}
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