d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)

* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
This commit is contained in:
Pheenoh
2023-08-16 13:07:52 -06:00
committed by GitHub
parent f441e06d19
commit 7fd7d0c1f3
4558 changed files with 741 additions and 6064 deletions
+1 -14
View File
@@ -9,24 +9,14 @@
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "JSystem/JMath/JMath.h"
#include "JSystem/JStudio/JStudio/stb.h"
#include "MSL_C/float.h"
#include "SSystem/SComponent/c_math.h"
#include "d/a/d_a_horse_static.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_bomb.h"
#include "d/d_demo.h"
#include "d/d_item.h"
#include "d/d_path.h"
#include "d/d_procname.h"
#include "d/meter/d_meter2_draw.h"
#include "d/msg/d_msg_object.h"
#include "d/pane/d_pane_class.h"
#include "dol2asm.h"
#include "dolphin/os/OS.h"
#include "f_op/f_op_actor_mng.h"
#include "global.h"
#include "m_Do/m_Do_controller_pad.h"
#include "rel/d/a/d_a_crod/d_a_crod.h"
#include "rel/d/a/d_a_horse/d_a_horse.h"
#include "rel/d/a/d_a_mg_rod/d_a_mg_rod.h"
@@ -12611,10 +12601,7 @@ inline bool checkMagicArmorWearFlg() {
/* 800A5CC8-800A660C 0A0608 0944+00 1/1 0/0 0/0 .text create__9daAlink_cFv */
#ifdef NONMATCHING
int daAlink_c::create() {
if (!fopAcM_CheckCondition(this, 8)) {
new (this) daAlink_c();
fopAcM_OnCondition(this, 8);
}
fopAcM_SetupActor(this, daAlink_c);
if (!struct_80450FD0) {
bgWaitFlg = 0;