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https://github.com/zeldaret/tp
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
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@@ -5,7 +5,6 @@
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#include "msg/scrn/d_msg_scrn_3select.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -2,9 +2,7 @@
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#include "msg/scrn/d_msg_scrn_arrow.h"
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#include "JSystem/J2DGraph/J2DAnmLoader.h"
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#include "JSystem/J2DGraph/J2DGrafContext.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/pane/d_pane_class.h"
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#include "dolphin/os/OS.h"
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@@ -6,8 +6,6 @@
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#include "msg/scrn/d_msg_scrn_base.h"
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#include "JSystem/J2DGraph/J2DGrafContext.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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#include "d/msg/d_msg_object.h"
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#include "d/msg/d_msg_out_font.h"
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#include "d/pane/d_pane_class.h"
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@@ -8,7 +8,6 @@
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "d/msg/d_msg_object.h"
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#include "d/pane/d_pane_class.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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@@ -7,7 +7,6 @@
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#include "msg/scrn/d_msg_scrn_arrow.h"
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#include "msg/scrn/d_msg_scrn_3select.h"
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#include "MSL_C/stdio.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/meter/d_meter2_info.h"
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#include "d/msg/d_msg_object.h"
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#include "d/msg/d_msg_out_font.h"
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@@ -16,7 +15,6 @@
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#include "d/d_lib.h"
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#include "m_Do/m_Do_controller_pad.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "JSystem/J2DGraph/J2DTextBox.h"
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#include "dolphin/os/OS.h"
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#include "dolphin/types.h"
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@@ -5,7 +5,6 @@
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#include "msg/scrn/d_msg_scrn_howl.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -5,7 +5,6 @@
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#include "msg/scrn/d_msg_scrn_item.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -5,7 +5,6 @@
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#include "msg/scrn/d_msg_scrn_jimaku.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -5,7 +5,6 @@
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#include "msg/scrn/d_msg_scrn_kanban.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -4,7 +4,6 @@
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//
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#include "msg/scrn/d_msg_scrn_light.h"
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#include "MSL_C/stdio.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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@@ -5,7 +5,6 @@
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#include "msg/scrn/d_msg_scrn_talk.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -4,13 +4,10 @@
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//
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#include "msg/scrn/d_msg_scrn_tree.h"
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#include "d/com/d_com_inf_game.h"
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#include "d/pane/d_pane_class.h"
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#include "d/msg/d_msg_object.h"
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#include "d/msg/d_msg_out_font.h"
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#include "dolphin/types.h"
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#include "dolphin/os/OS.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "JSystem/J2DGraph/J2DAnmLoader.h"
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