mirror of
https://github.com/zeldaret/tp
synced 2026-07-08 14:36:36 -04:00
Fix symbol names (#118)
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
This commit is contained in:
@@ -56,35 +56,35 @@ void framework__14Z2SoundObjBaseFUlSc(void);
|
||||
void init__14Z2SoundObjBaseFP3VecUc(void);
|
||||
void stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool(void);
|
||||
|
||||
void Z2SoundObjAnime(void);
|
||||
void Z2SoundObjAnime_NS_ageSounds_(void);
|
||||
void __ct__15Z2SoundObjAnimeFv(void);
|
||||
void ageSounds___15Z2SoundObjAnimeFv(void);
|
||||
void Z2SoundObjAnime_NS_getSoundID(void);
|
||||
void Z2SoundObjAnime_NS_initAnime(void);
|
||||
void initAnime__15Z2SoundObjAnimeFPvbff(void);
|
||||
void Z2SoundObjAnime_NS_playsSound(void);
|
||||
void Z2SoundObjAnime_NS_startSoundInner(void);
|
||||
void Z2SoundObjAnime_NS_updateAnime(void);
|
||||
void Z2SoundObjAnime_NS_updateSoundLifeTime_(void);
|
||||
void updateAnime__15Z2SoundObjAnimeFff(void);
|
||||
void updateSoundLifeTime___15Z2SoundObjAnimeFff(void);
|
||||
|
||||
void Z2SoundObjBase_NS_startCollisionSE(void);
|
||||
void Z2SoundObjBase_NS_startLevelSound(void);
|
||||
void Z2SoundObjBase_NS_startSound(void);
|
||||
void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase(void);
|
||||
void startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc(void);
|
||||
void startSound__14Z2SoundObjBaseF10JAISoundIDUlSc(void);
|
||||
|
||||
void Z2SoundObjSimple(void);
|
||||
void Z2SoundObjSimple_NS_dtor(void);
|
||||
void __ct__16Z2SoundObjSimpleFv(void);
|
||||
void __dt__16Z2SoundObjSimpleFv(void);
|
||||
|
||||
void Z2DopplerSoundObjBase(void);
|
||||
void __ct__21Z2DopplerSoundObjBaseFv(void);
|
||||
|
||||
void func_802BE7AC(void);
|
||||
void func_802BE714(void);
|
||||
void func_802BEB74(void);
|
||||
void func_802BE6B8(void);
|
||||
void startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc(void);
|
||||
void startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc(void);
|
||||
void init__15Z2SoundObjArrowFP3VecUc(void);
|
||||
void framework__21Z2DopplerSoundObjBaseFUlSc(void);
|
||||
void func_802BE880(void);
|
||||
void func_802BEB38(void);
|
||||
void func_802BE8A0(void);
|
||||
void func_802BE9B0(void);
|
||||
void __ct__15Z2SoundObjArrowFv(void);
|
||||
void startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc(void);
|
||||
void startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc(void);
|
||||
void func_802BE65C(void);
|
||||
void func_802BEBDC(void);
|
||||
void func_802BE5FC(void);
|
||||
void init__15Z2SoundObjAnimeFP3VecUc(void);
|
||||
void __dt__21Z2DopplerSoundObjBaseFv(void);
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user