Fix symbol names (#118)

* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
This commit is contained in:
lepelog
2021-03-15 07:12:44 +01:00
committed by GitHub
parent 3b69d4cba0
commit 80ba3d9fd2
3357 changed files with 59145 additions and 59695 deletions
+2 -2
View File
@@ -35,7 +35,7 @@ extern "C" {
void __dl__FPv(void);
void __nw__FUlP7JKRHeapi(void);
void func_80361C24(void);
void func_80361D60(void);
void __construct_array(void);
}
// additional symbols needed for Z2AudioMgr.cpp
@@ -98,7 +98,7 @@ asm Z2AudioMgr* Z2AudioMgr::setOutputMode(unsigned long) {
extern "C" {
// zeldaGFrameWork__10Z2AudioMgrFv
// Z2AudioMgr::zeldaGFrameWork(void)
asm void Z2AudioMgr_NS_zeldaGFrameWork(void) {
asm void zeldaGFrameWork__10Z2AudioMgrFv(void) {
nofralloc
#include "Z2AudioLib/Z2AudioMgr/asm/func_802CD8B4.s"
}