Fix symbol names (#118)

* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
This commit is contained in:
lepelog
2021-03-15 07:12:44 +01:00
committed by GitHub
parent 3b69d4cba0
commit 80ba3d9fd2
3357 changed files with 59145 additions and 59695 deletions
+9 -9
View File
@@ -7,8 +7,8 @@
extern "C" {
class JSUInputStream;
s32 JSUInputStream_NS_read(JSUInputStream*, u8*, u32);
void JSUInputStream_NS_dtor(void);
s32 read__14JSUInputStreamFPvl(JSUInputStream*, u8*, u32);
void __dt__14JSUInputStreamFv(void);
void free__7JKRHeapFPvP7JKRHeap(void);
void getResource__10JKRArchiveFUs(void);
void countResource__10JKRArchiveCFv(void);
@@ -28,49 +28,49 @@ extern u8 lbl_80450B80;
extern "C" {
// __ct__11Z2FxLineMgrFv
// Z2FxLineMgr::Z2FxLineMgr(void)
asm void Z2FxLineMgr(void) {
asm void __ct__11Z2FxLineMgrFv(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BA7DC.s"
}
// initDataArc__11Z2FxLineMgrFP10JKRArchiveP7JKRHeap
// Z2FxLineMgr::initDataArc(JKRArchive*, JKRHeap*)
asm void Z2FxLineMgr_NS_initDataArc(void) {
asm void initDataArc__11Z2FxLineMgrFP10JKRArchiveP7JKRHeap(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BA7FC.s"
}
// setLineID__11Z2FxLineMgrFScbb
// Z2FxLineMgr::setLineID(char, bool, bool)
asm void Z2FxLineMgr_NS_setLineID(void) {
asm void setLineID__11Z2FxLineMgrFScbb(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BAC28.s"
}
// setLine__11Z2FxLineMgrFP14Z2FxLineConfigbb
// Z2FxLineMgr::setLine(Z2FxLineConfig*, bool, bool)
asm void Z2FxLineMgr_NS_setLine(void) {
asm void setLine__11Z2FxLineMgrFP14Z2FxLineConfigbb(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BAC74.s"
}
// setFxForceOff__11Z2FxLineMgrFb
// Z2FxLineMgr::setFxForceOff(bool)
asm void Z2FxLineMgr_NS_setFxForceOff(void) {
asm void setFxForceOff__11Z2FxLineMgrFb(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BAE1C.s"
}
// setUnderWaterFx__11Z2FxLineMgrFb
// Z2FxLineMgr::setUnderWaterFx(bool)
asm void Z2FxLineMgr_NS_setUnderWaterFx(void) {
asm void setUnderWaterFx__11Z2FxLineMgrFb(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BAE48.s"
}
// setSceneFx__11Z2FxLineMgrFl
// Z2FxLineMgr::setSceneFx(long)
asm void Z2FxLineMgr_NS_setSceneFx(void) {
asm void setSceneFx__11Z2FxLineMgrFl(void) {
nofralloc
#include "Z2AudioLib/Z2FxLineMgr/asm/func_802BAEB8.s"
}