mirror of
https://github.com/zeldaret/tp
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@@ -1,40 +1,37 @@
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//
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//
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// Generated By: dol2asm
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// Translation Unit: J3DTexture
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//
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//
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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//
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//
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// Types:
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//
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//
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struct _GXTexMapID {
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};
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struct _GXTexMapID {};
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struct ResTIMG {
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};
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struct ResTIMG {};
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struct J3DTexture {
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/* 8031204C */ void loadGX(u16, _GXTexMapID) const;
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/* 803121A4 */ void entryNum(u16);
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/* 8031221C */ void addResTIMG(u16, ResTIMG const*);
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/* 8031204C */ void loadGX(u16, _GXTexMapID) const;
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/* 803121A4 */ void entryNum(u16);
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/* 8031221C */ void addResTIMG(u16, ResTIMG const*);
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};
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//
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//
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// Forward References:
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//
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//
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extern "C" void loadGX__10J3DTextureCFUs11_GXTexMapID();
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extern "C" void entryNum__10J3DTextureFUs();
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extern "C" void addResTIMG__10J3DTextureFUsPC7ResTIMG();
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//
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//
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// External References:
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//
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//
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void* operator new[](u32);
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@@ -48,52 +45,48 @@ extern "C" void GXLoadTlut();
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extern "C" void _savegpr_28();
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extern "C" void _restgpr_28();
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//
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//
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// Declarations:
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//
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//
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/* ############################################################################################## */
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/* 80456388-8045638C 0004+00 s=1 e=0 z=0 None .sdata2 @284 */
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/* 80456388-8045638C 0004+00 s=1 e=0 z=0 None .sdata2 @284 */
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SECTION_SDATA2 static u32 lit_284 = 0x3E000000;
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/* 8045638C-80456390 0004+00 s=1 e=0 z=0 None .sdata2 @285 */
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/* 8045638C-80456390 0004+00 s=1 e=0 z=0 None .sdata2 @285 */
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SECTION_SDATA2 static u32 lit_285 = 0x3C23D70A;
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/* 80456390-80456398 0008+00 s=1 e=0 z=0 None .sdata2 @288 */
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/* 80456390-80456398 0008+00 s=1 e=0 z=0 None .sdata2 @288 */
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SECTION_SDATA2 static u8 lit_288[8] = {
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0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
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0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
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};
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/* 8031204C-803121A4 0158+00 s=0 e=1 z=0 None .text loadGX__10J3DTextureCFUs11_GXTexMapID */
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/* 8031204C-803121A4 0158+00 s=0 e=1 z=0 None .text loadGX__10J3DTextureCFUs11_GXTexMapID */
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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asm void J3DTexture::loadGX(u16 param_0, _GXTexMapID param_1) const {
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nofralloc
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nofralloc
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#include "asm/JSystem/J3DGraphBase/J3DTexture/loadGX__10J3DTextureCFUs11_GXTexMapID.s"
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}
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#pragma pop
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/* 803121A4-8031221C 0078+00 s=1 e=0 z=0 None .text entryNum__10J3DTextureFUs */
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/* 803121A4-8031221C 0078+00 s=1 e=0 z=0 None .text entryNum__10J3DTextureFUs */
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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asm void J3DTexture::entryNum(u16 param_0) {
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nofralloc
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nofralloc
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#include "asm/JSystem/J3DGraphBase/J3DTexture/entryNum__10J3DTextureFUs.s"
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}
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#pragma pop
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/* 8031221C-80312488 026C+00 s=0 e=1 z=0 None .text addResTIMG__10J3DTextureFUsPC7ResTIMG */
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/* 8031221C-80312488 026C+00 s=0 e=1 z=0 None .text addResTIMG__10J3DTextureFUsPC7ResTIMG */
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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asm void J3DTexture::addResTIMG(u16 param_0, ResTIMG const* param_1) {
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nofralloc
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nofralloc
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#include "asm/JSystem/J3DGraphBase/J3DTexture/addResTIMG__10J3DTextureFUsPC7ResTIMG.s"
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}
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#pragma pop
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