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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -96,6 +96,7 @@ public:
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void setCostFrame(int frame) { mCostFrame = frame; }
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void setVisible(bool visible) { mVisible = visible; }
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void setVisibleHeapBar(bool visible) { mHeapBarVisible = visible; }
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void setWatchHeap(JKRHeap* pHeap) { mWatchHeap = pHeap; }
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static JUTProcBar* getManager() { return sManager; }
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