m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -2505,7 +2505,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 805B969C-805B9B3C 00621C 04A0+00 1/0 0/0 0/0 .text daB_BQ_Create__FP10fopAc_ac_c */
static int daB_BQ_Create(fopAc_ac_c* i_this) {
b_bq_class* a_this = (b_bq_class*)i_this;
fopAcM_SetupActor(a_this, b_bq_class);
fopAcM_ct(a_this, b_bq_class);
int phase_state = dComIfG_resLoad(&a_this->mPhase, "B_bq");
if (phase_state == cPhs_COMPLEATE_e) {