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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -507,7 +507,7 @@ int daBg_c::create() {
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field_0x5f1 = 0;
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if (this->heap == NULL) {
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fopAcM_SetupActor(this, daBg_c);
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fopAcM_ct(this, daBg_c);
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home.roomNo = roomNo;
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current.roomNo = roomNo;
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