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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -219,7 +219,7 @@ int daCstatue_c::create() {
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static int const heapSize[daCstatueType_N] = {4368, 2208, 4688, 6240, 6240};
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fopAcM_SetupActor(this, daCstatue_c);
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fopAcM_ct(this, daCstatue_c);
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mType = (fopAcM_GetParam(this) >> 8) & 0xf;
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if (mType == daCstatueType_Normal2) {
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mType = daCstatueType_Small;
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