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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -481,7 +481,7 @@ static int daDitem_Delete(daDitem_c* i_this) {
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}
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int daDitem_c::create() {
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fopAcM_SetupActor(this, daDitem_c);
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fopAcM_ct(this, daDitem_c);
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m_itemNo = daDitem_prm::getNo(this);
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