m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -682,7 +682,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 8067E428-8067E724 001D48 02FC+00 1/0 0/0 0/0 .text daE_ARROW_Create__FP10fopAc_ac_c */
static int daE_ARROW_Create(fopAc_ac_c* i_this) {
e_arrow_class* const a_this = static_cast<e_arrow_class*>(i_this);
fopAcM_SetupActor(i_this, e_arrow_class);
fopAcM_ct(i_this, e_arrow_class);
if (fopAcM_GetParam(a_this) & 0x80000000) {
a_this->mResName = "E_rdy";