mirror of
https://github.com/zeldaret/tp
synced 2026-06-17 23:21:28 -04:00
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
This commit is contained in:
@@ -1029,7 +1029,7 @@ static int daE_MS_Create(fopAc_ac_c* actor) {
|
||||
|
||||
e_ms_class* i_this = (e_ms_class*)actor;
|
||||
|
||||
fopAcM_SetupActor(i_this, e_ms_class);
|
||||
fopAcM_ct(i_this, e_ms_class);
|
||||
|
||||
int phase = dComIfG_resLoad(&i_this->mPhaseReq, "E_MS");
|
||||
if (phase == cPhs_COMPLEATE_e) {
|
||||
|
||||
Reference in New Issue
Block a user