m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -1029,7 +1029,7 @@ static int daE_MS_Create(fopAc_ac_c* actor) {
e_ms_class* i_this = (e_ms_class*)actor;
fopAcM_SetupActor(i_this, e_ms_class);
fopAcM_ct(i_this, e_ms_class);
int phase = dComIfG_resLoad(&i_this->mPhaseReq, "E_MS");
if (phase == cPhs_COMPLEATE_e) {