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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -1850,7 +1850,7 @@ static int daE_RDB_Create(fopAc_ac_c* actor) {
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};
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e_rdb_class* i_this = (e_rdb_class*)actor;
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fopAcM_SetupActor(actor, e_rdb_class);
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fopAcM_ct(actor, e_rdb_class);
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int phase = dComIfG_resLoad(&i_this->mPhase, "E_rdb");
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i_this->field_0x5b6 = fopAcM_GetParam(actor);
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