m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -2128,7 +2128,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 8077FE38-807803F4 005398 05BC+00 1/0 0/0 0/0 .text daE_S1_Create__FP10fopAc_ac_c */
static int daE_S1_Create(fopAc_ac_c* i_this) {
e_s1_class* a_this = (e_s1_class*)i_this;
fopAcM_SetupActor(a_this, e_s1_class);
fopAcM_ct(a_this, e_s1_class);
int phase_state = dComIfG_resLoad(&a_this->mPhase, "E_S2");
if (phase_state == cPhs_COMPLEATE_e) {