m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ static dCcD_SrcSph cc_sph_src = {
/* 8046B400-8046B53C 000120 013C+00 1/0 0/0 0/0 .text daHitobj_Create__FP10fopAc_ac_c */
static int daHitobj_Create(fopAc_ac_c* i_this) {
hitobj_class* hitobj = (hitobj_class*)i_this;
fopAcM_SetupActor(i_this, hitobj_class);
fopAcM_ct(i_this, hitobj_class);
int ret = dComIfG_resLoad(&hitobj->mPhase,"Hitobj");