m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+2 -2
View File
@@ -61,7 +61,7 @@ int daObjBBox_c::CreateHeap() {
/* 80BACEC0-80BAD030 000200 0170+00 1/1 0/0 0/0 .text create1st__11daObjBBox_cFv */
int daObjBBox_c::create1st() {
fopAcM_SetupActor(this, daObjBBox_c);
fopAcM_ct(this, daObjBBox_c);
if (fopAcM_isSwitch(this, getSwNo())) {
return cPhs_ERROR_e;
@@ -120,7 +120,7 @@ int daObjBBox_c::Delete() {
/* 80BAD30C-80BAD400 00064C 00F4+00 1/0 0/0 0/0 .text daObjBBox_create1st__FP11daObjBBox_c */
static int daObjBBox_create1st(daObjBBox_c* i_this) {
fopAcM_SetupActor(i_this, daObjBBox_c);
fopAcM_ct(i_this, daObjBBox_c);
return i_this->create1st();
}