m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -97,7 +97,7 @@ static int daObjBhbridge_Delete(daObjBhbridge_c* i_this) {
static char* l_arcName = "BHBridge";
inline int daObjBhbridge_c::create() {
fopAcM_SetupActor(this, daObjBhbridge_c);
fopAcM_ct(this, daObjBhbridge_c);
int rv = dComIfG_resLoad(&mPhase, l_arcName);
if (rv == cPhs_COMPLEATE_e) {
int dzb_id = dComIfG_getObjctResName2Index(l_arcName, "M_BHbridge.dzb");