m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -207,7 +207,7 @@ static daObj_Cb_HIO_c l_HIO;
/* 80BC5408-80BC563C 0009C8 0234+00 1/0 0/0 0/0 .text daObj_Cb_Create__FP10fopAc_ac_c */
static int daObj_Cb_Create(fopAc_ac_c* actor) {
fopAcM_SetupActor(actor, obj_cb_class);
fopAcM_ct(actor, obj_cb_class);
obj_cb_class* i_this = (obj_cb_class*)actor;
int rv = dComIfG_resLoad(&i_this->mPhase, "Obj_cb");
if (rv == cPhs_COMPLEATE_e) {