m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ static inline void dummylfunc() {
/* 80BC5E98-80BC6020 000578 0188+00 1/1 0/0 0/0 .text create__11daObjCBlk_cFv */
int daObjCBlk_c::create() {
fopAcM_SetupActor(this, daObjCBlk_c);
fopAcM_ct(this, daObjCBlk_c);
int rv = dComIfG_resLoad(&phase, l_arcName);
if (rv == cPhs_COMPLEATE_e) {
rv = MoveBGCreate(l_arcName, 9, dBgS_MoveBGProc_TypicalRotY, 0x1000, NULL);