m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -78,7 +78,7 @@ static int daObj_Fmobj_Create(fopAc_ac_c* i_this_param) {
// Fake match - debug says i_this is fake
fopAc_ac_c* i_this = (fopAc_ac_c*)i_this_param;
obj_fmobj_class* a_this = (obj_fmobj_class*)i_this_param;
fopAcM_SetupActor(i_this, obj_fmobj_class);
fopAcM_ct(i_this, obj_fmobj_class);
int phase;
phase = dComIfG_resLoad(&a_this->mPhase, "Obj_Fmobj");