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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -29,7 +29,7 @@ void daKiPot_c::setBaseMtx() {
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/* 80C44DD0-80C44E7C 0001B0 00AC+00 1/1 0/0 0/0 .text create__9daKiPot_cFv */
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int daKiPot_c::create() {
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fopAcM_SetupActor(this, daKiPot_c);
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fopAcM_ct(this, daKiPot_c);
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setBaseMtx();
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