m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -281,7 +281,7 @@ static int daObjLdy_Delete(daObjLdy_c* i_this) {
}
int daObjLdy_c::create() {
fopAcM_SetupActor(this, daObjLdy_c);
fopAcM_ct(this, daObjLdy_c);
int phase = dComIfG_resLoad(&mPhase, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, createSolidHeap, 0x9a0)) {