m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -378,7 +378,7 @@ static int set_pos_check(obj_lp_class* i_this, int param_2) {
/* 80C55488-80C559C8 001368 0540+00 1/0 0/0 0/0 .text daObj_Lp_Create__FP10fopAc_ac_c */
static int daObj_Lp_Create(fopAc_ac_c* a_this) {
fopAcM_SetupActor(a_this, obj_lp_class);
fopAcM_ct(a_this, obj_lp_class);
obj_lp_class* i_this = (obj_lp_class*)a_this;
int phase_state = dComIfG_resLoad(&i_this->mPhase, "Obj_lp");