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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -341,7 +341,7 @@ int daObjMATO_c::mato_init() {
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/* 80C927AC-80C92924 000CCC 0178+00 1/1 0/0 0/0 .text create__11daObjMATO_cFv */
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int daObjMATO_c::create() {
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fopAcM_SetupActor(this, daObjMATO_c);
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fopAcM_ct(this, daObjMATO_c);
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if (!mato_init()) {
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OS_REPORT("MATO : rale data not found!\n");
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