m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -91,7 +91,7 @@ daObj_Mie_c::~daObj_Mie_c() {
/* 80C941C8-80C94398 0002E8 01D0+00 1/1 0/0 0/0 .text create__11daObj_Mie_cFv */
int daObj_Mie_c::create() {
fopAcM_SetupActor(this, daObj_Mie_c);
fopAcM_ct(this, daObj_Mie_c);
mType = getType();
int rv = dComIfG_resLoad(&mPhase, l_resNameList[l_bmdData[mType][1]]);
if (rv == cPhs_COMPLEATE_e) {