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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -10,7 +10,7 @@
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/* 80CA8278-80CA82F4 000078 007C+00 1/1 0/0 0/0 .text create__16daObjOnsenFire_cFv */
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int daObjOnsenFire_c::create() {
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fopAcM_SetupActor(this, daObjOnsenFire_c);
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fopAcM_ct(this, daObjOnsenFire_c);
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/* dSv_event_flag_c::F_0377 - Castle Town - Goron spring water shop open! */
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if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[377])) {
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return cPhs_ERROR_e;
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