m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+2 -2
View File
@@ -43,7 +43,7 @@ int daObjRCircle_c::createHeap() {
/* 80CB8928-80CB8A28 000348 0100+00 1/1 0/0 0/0 .text create__14daObjRCircle_cFv */
int daObjRCircle_c::create() {
fopAcM_SetupActor(this, daObjRCircle_c);
fopAcM_ct(this, daObjRCircle_c);
if (fopAcM_isSwitch(this, getSwBit())) {
return cPhs_ERROR_e;
}
@@ -112,7 +112,7 @@ void daObjRCircle_c::setModelMtx() {
/* 80CB8C44-80CB8C98 000664 0054+00 1/0 0/0 0/0 .text daObjRCircle_create__FP14daObjRCircle_c */
static int daObjRCircle_create(daObjRCircle_c* i_this) {
fopAcM_SetupActor(i_this, daObjRCircle_c);
fopAcM_ct(i_this, daObjRCircle_c);
return i_this->create();
}