m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ int daSpinLift_c::CreateHeap() {
/* 80CE3F1C-80CE40FC 00025C 01E0+00 1/1 0/0 0/0 .text create__12daSpinLift_cFv */
int daSpinLift_c::create() {
static const int l_dzbIdx[] = {7, 7, 7, 7, 7, 7, 7, 7, 7};
fopAcM_SetupActor(this, daSpinLift_c);
fopAcM_ct(this, daSpinLift_c);
mModelType = getModelType();
int phase = dComIfG_resLoad(&mPhase, l_resNameIdx[mModelType]);