m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -520,7 +520,7 @@ static int set_pos_check(obj_toby_class* i_this, int param_2) {
static int daObj_Toby_Create(fopAc_ac_c* a_this) {
static u32 const l_bmdidx[2] = {4, 5};
fopAcM_SetupActor(a_this, obj_toby_class);
fopAcM_ct(a_this, obj_toby_class);
obj_toby_class* i_this = (obj_toby_class*)a_this;
if (strcmp(dComIfGp_getStartStageName(), "D_MN07") == 0) {
i_this->mArcName = "Obj_Tob7";