mirror of
https://github.com/zeldaret/tp
synced 2026-06-17 23:21:28 -04:00
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
This commit is contained in:
@@ -198,7 +198,7 @@ static int useHeapInit(fopAc_ac_c* i_actor) {
|
||||
/* 80D37634-80D37720 000B14 00EC+00 1/0 0/0 0/0 .text daObj_Wflag_Create__FP10fopAc_ac_c
|
||||
*/
|
||||
static int daObj_Wflag_Create(fopAc_ac_c* i_this) {
|
||||
fopAcM_SetupActor(i_this, obj_wflag_class);
|
||||
fopAcM_ct(i_this, obj_wflag_class);
|
||||
int rv = dComIfG_resLoad(&((obj_wflag_class*)i_this)->mPhaseReq, "Obj_wflag");
|
||||
if (rv == cPhs_COMPLEATE_e) {
|
||||
OS_REPORT("OBJ_WFLAG PARAM %x\n", fopAcM_GetParam(i_this));
|
||||
|
||||
Reference in New Issue
Block a user