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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -136,7 +136,7 @@ static int daVrbox_solidHeapCB(fopAc_ac_c* i_this) {
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/* 804988DC-80498988 00043C 00AC+00 1/0 0/0 0/0 .text daVrbox_Create__FP10fopAc_ac_c */
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static int daVrbox_Create(fopAc_ac_c* i_this) {
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fopAcM_SetupActor(i_this, vrbox_class);
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fopAcM_ct(i_this, vrbox_class);
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vrbox_class* this_ = (vrbox_class*)i_this;
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this_->field_0x574 = 0;
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