m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+12 -1
View File
@@ -30,6 +30,17 @@ mDoDvdThdStack mDoDvdThd::l_threadStack;
/* 803DEC60-803DECC0 00B980 0048+18 5/6 0/0 0/0 .bss l_param__9mDoDvdThd */
mDoDvdThd_param_c mDoDvdThd::l_param;
#if DEBUG
u8 mDoDvdThd::verbose;
u8 mDoDvdThd::DVDLogoMode;
bool mDoDvdThd::SyncWidthSound;
u8 mDoDvdThd::Report_DVDRead;
#else
bool mDoDvdThd::SyncWidthSound;
#endif
u8 sDefaultDirection;
#pragma push
#pragma force_active on
static u8 padding[0x18];
@@ -111,7 +122,7 @@ void mDoDvdThd_param_c::mainLoop() {
while (this->waitForKick() != 0) {
while (mDoDvdThd_command_c* command = this->getFirstCommand()) {
this->cut(command);
if (SyncWidthSound) {
if (mDoDvdThd::SyncWidthSound) {
JASDvd::getThreadPointer()->sendCmdMsg(cb, &command, 4);
} else {
cb(&command);