d_vibration first pass (#220)

* dVibration_c::StartShock

* dVibration_c::StartQuake

* dVibration_c::StopQuake

* dVibration_c::Kill()

* dVibration_c::CheckQuake

* dVibration_c::Init

* dVibration_c::Remove

* dVibration_c::setDefault

* dVibration_c::Pause

* remove asm

* switch to u8 return, remove cast
This commit is contained in:
Pheenoh
2022-12-26 10:45:03 -07:00
committed by GitHub
parent f79e4e04f3
commit 8516f01f79
14 changed files with 150 additions and 411 deletions
+4
View File
@@ -1013,6 +1013,10 @@ inline u8 dComIfGs_checkBottle(u8 i_itemNo) {
return g_dComIfG_gameInfo.info.getPlayer().getItem().checkBottle(i_itemNo);
}
inline u8 dComIfGs_checkOptVibration() {
return g_dComIfG_gameInfo.info.getPlayer().getConfig().checkVibration();
}
inline BOOL dComIfGs_isLightDropGetFlag(u8 i_nowLevel) {
return g_dComIfG_gameInfo.info.getPlayer().getLightDrop().isLightDropGetFlag(i_nowLevel);
}