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d_a_obj_sekizo OK (#2092)
* Test commit. * Match initBaseMtx and setBaseMtx * Match Create, Draw. Execute almost matched. * Match Execute and simpler functions. * Misc changes for pause. * Match CreateHeap and Delete. Start cleanup. * Match create(). Update inherited fopAc_ac_c members. * Most of sekizo matched, but .data has extra zeros (param_c underutilized?). * Minor cleanup. * Remove unused asm and update progress. * Fix progress. * Casting and cullMtx feedback.
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@@ -2,7 +2,35 @@
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#define D_A_OBJ_SEKIZO_H
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#include "d/bg/d_bg_s_movebg_actor.h"
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#include "d/com/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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class daObj_Sekizo_c : public dBgS_MoveBgActor {
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public:
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/* 80CCDC0C */ cPhs__Step create();
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/* 80CCDD00 */ int CreateHeap();
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/* 80CCDD8C */ int Create();
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/* 80CCDDE8 */ int Delete();
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/* 80CCDE3C */ int Execute(Mtx**);
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/* 80CCDEF4 */ int Draw();
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/* 80CCDFA4 */ void initBaseMtx();
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/* 80CCDFE0 */ void setBaseMtx();
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/* 0x5A0 */ u32 field_0x5a0;
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/* 0x5A4 */ request_of_phase_process_class mPhaseReq;
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/* 0x5AC */ J3DModel* mpModel;
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/* 0x5B0 */ u8 field_0x5b0;
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/* 0x5B1 */ bool field_0x5b1;
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/* 0x5B2 */ bool field_0x5b2;
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}; // Size: 0x5B4
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STATIC_ASSERT(sizeof(daObj_Sekizo_c) == 0x5B4);
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class daObj_Sekizo_Param_c {
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public:
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/* 80CCE118 */ virtual ~daObj_Sekizo_Param_c() {}
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};
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#endif /* D_A_OBJ_SEKIZO_H */
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