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https://github.com/zeldaret/tp
synced 2026-08-22 06:44:53 -04:00
convert dStage_roomDt_c methods
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@@ -32,7 +32,7 @@ lbl_8002424C:
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/* 80024258 00021198 7D 89 03 A6 */ mtctr r12
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/* 8002425C 0002119C 4E 80 04 21 */ bctrl
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/* 80024260 000211A0 7F C3 F3 78 */ mr r3, r30
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/* 80024264 000211A4 48 00 0A 45 */ bl dStage_roomDt_c_NS_initFileList2
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/* 80024264 000211A4 48 00 0A 45 */ bl initFileList2__15dStage_roomDt_cFv
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/* 80024268 000211A8 38 00 00 00 */ li r0, 0
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/* 8002426C 000211AC 7C 7F E2 14 */ add r3, r31, r28
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/* 80024270 000211B0 98 03 03 F4 */ stb r0, 0x3f4(r3)
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@@ -16,7 +16,7 @@
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/* 80026D74 00023CB4 88 03 4E 0A */ lbz r0, 0x4e0a(r3)
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/* 80026D78 00023CB8 7C 03 07 75 */ extsb. r3, r0
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/* 80026D7C 00023CBC 41 80 00 08 */ blt lbl_80026D84
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/* 80026D80 00023CC0 4B FF DF 91 */ bl dStage_roomInit
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/* 80026D80 00023CC0 4B FF DF 91 */ bl func_80024D10
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lbl_80026D84:
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/* 80026D84 00023CC4 38 00 00 00 */ li r0, 0
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/* 80026D88 00023CC8 3C 60 80 40 */ lis r3, lbl_80406194@ha
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+63
-17
@@ -206,33 +206,57 @@ private:
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class dStage_roomDt_c {
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public:
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stage_pure_lightvec_info_class* getLightVecInfo(void);
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int getLightVecInfoNum(void);
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stage_pure_lightvec_info_class* getLightVecInfo(void) const;
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int getLightVecInfoNum(void) const;
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stage_map_info_class* getMapInfo(void) const;
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stage_map_info_dummy_class* getMapInfoBase(void) const;
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int getMapPath(void);
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stage_vrbox_info_class* getVrboxInfo(void);
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stage_vrboxcol_info_class* getVrboxcolInfo(void);
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dStage_FileList2_dt_c* getFileList2Info(void);
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dStage_FileList_dt_c* getFileListInfo(void);
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stage_actor_class* getPlayer(void);
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dStage_dPnt_c* getPnt2Info(void);
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dStage_dPath_c* getPath2Info(void);
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stage_vrbox_info_class* getVrboxInfo(void) const;
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stage_vrboxcol_info_class* getVrboxcolInfo(void) const;
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dStage_FileList2_dt_c* getFileList2Info(void) const;
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dStage_FileList_dt_c* getFileListInfo(void) const;
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stage_actor_class* getPlayer(void) const;
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dStage_dPnt_c* getPnt2Inf(void) const;
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dStage_dPath_c* getPath2Inf(void) const;
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stage_camera_class* getCamera(void) const;
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stage_arrow_class* getArrow(void) const;
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dStage_MapEventInfo_c* getMapEventInfo(void) const;
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dStage_SoundInfo_c* getSoundInfo(void) const;
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dStage_SoundInfo_c* getSoundInf(void) const;
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dStage_SoundInfo_c* getSoundInfCL(void) const;
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stage_scls_info_dummy_class* getSclsInfo(void) const;
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dStage_Lbnk_c* getLbnk(void) const;
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stage_tresure_class* getTresure(void);
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stage_tgsc_class* getDrTg(void);
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stage_tgsc_class* getDoor(void);
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dStage_FloorInfo_c* getFloorInfo(void);
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stage_tresure_class* getTresure(void) const;
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stage_tgsc_class* getDrTg(void) const;
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stage_tgsc_class* getDoor(void) const;
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dStage_FloorInfo_c* getFloorInfo(void) const;
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u16 getPlayerNum(void) const;
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int getVrboxNumInfo(void);
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int getVrboxcolNumInfo(void);
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int getEnvrNumInfo(void) const;
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int getVrboxNumInfo(void) const;
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int getVrboxcolNumInfo(void) const;
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int getMapInfo2(int) const;
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int getPlightNumInfo(void) const;
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stage_stag_info_class* getStagInfo(void) const;
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dStage_dPnt_c* getPntInf(void) const;
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dStage_dPath_c* getPathInf(void) const;
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dStage_MemoryConfig_c* getMemoryConfig(void) const;
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dStage_MemoryMap_c* getMemoryMap(void) const;
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dStage_Multi_c* getMulti(void) const;
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dStage_Multi_c* getOldMulti(void) const;
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dStage_DMap_c* getDMap(void) const;
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dStage_Elst_c* getElst(void);
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roomRead_class* getRoom(void) const;
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stage_palette_info_class* getPaletteInfo(void) const;
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stage_pselect_info_class* getPselectInfo(void) const;
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stage_envr_info_class* getEnvrInfo(void) const;
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stage_plight_info_class* getPlightInfo(void) const;
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int getPaletteNumInfo(void) const;
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int getPselectNumInfo(void) const;
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void initFileList2(void);
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void init(void);
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void setLightVecInfo(stage_pure_lightvec_info_class*);
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void setLightVecInfoNum(int);
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void setMapInfo(stage_map_info_class*);
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@@ -247,7 +271,7 @@ public:
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void setCamera(stage_camera_class*);
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void setArrow(stage_arrow_class*);
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void setMapEventInfo(dStage_MapEventInfo_c*);
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void setSoundInfo(dStage_SoundInfo_c*);
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void setSoundInf(dStage_SoundInfo_c*);
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void setSoundInfCL(dStage_SoundInfo_c*);
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void setSclsInfo(stage_scls_info_dummy_class*);
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void setLbnk(dStage_Lbnk_c*);
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@@ -258,6 +282,28 @@ public:
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void setPlayerNum(u16);
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void setVrboxNumInfo(int);
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void setVrboxcolNumInfo(int);
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void setStagInfo(stage_stag_info_class*);
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void setPntInfo(dStage_dPnt_c*);
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void setPathInfo(dStage_dPath_c*);
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void setPnt2Info(dStage_dPnt_c*);
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void setPlightNumInfo(int);
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void setMemoryConfig(dStage_MemoryConfig_c*);
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void setMemoryMap(dStage_MemoryMap_c*);
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void setMulti(dStage_Multi_c*);
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void setOldMulti(void);
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void resetOldMulti(void);
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void setTresure(stage_tresure_class*);
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void setDMap(dStage_DMap_c*);
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void setMapPath(void*);
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void setElst(dStage_Elst_c*);
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void setRoom(roomRead_class*);
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void setPaletteInfo(stage_palette_info_class*);
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void setPselectInfo(stage_pselect_info_class*);
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void setEnvrInfo(stage_envr_info_class*);
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void setPlightInfo(stage_plight_info_class*);
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void setPaletteNumInfo(int);
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void setPselectNumInfo(int);
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void setEnvrNumInfo(int);
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private:
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u8 field_0x0[0x8];
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+2
-2
@@ -6221,8 +6221,8 @@ void dStage_roomControl_c_NS_roomDzs_c_NS_remove(void);
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void dStage_roomControl_c_NS_setArcBank(void);
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void dStage_roomControl_c_NS_setStayNo(void);
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void dStage_roomControl_c_NS_zoneCountCheck(void);
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void dStage_roomDt_c_NS_initFileList2(void);
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void dStage_roomInit(void);
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void initFileList2__15dStage_roomDt_cFv(void);
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void init__15dStage_roomDt_cFv(void);
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void dStage_roomRead_dt_c_GetReverbStage(void);
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void dStage_roomStatus_c(void);
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void dStage_roomStatus_c_NS_dtor(void);
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